Torpor Games
Teams at Torpor Games
Recently posted jobs
Gaming • Software
Implements gameplay for a 3D Unity RPG, including characters, animation, cameras, world interaction, UI, systemic simulation features, AI behavior, narrative systems, and editor tools. Integrates art assets with artists and technical teams, translates design intent into gameplay, and maintains performance, stability, documentation, and code quality on target hardware.
Gaming • Software
Design and iterate gameplay systems, decision structures, consequence logic, progression, pacing, and player-facing features for Suzerain: Galmland. Collaborate with narrative, UX, technical, production, and QA teams; create design specifications, prototypes, flow diagrams, and acceptance criteria; balance mechanics; support playtests; and maintain project documentation using Codecks, Notion, and Miro.
Gaming • Software
Supports end-to-end production for a narrative-driven game by managing plans, milestones, schedules, dependencies, risks, scope, and change control. Coordinates cross-functional teams across narrative, design, art, technology, QA, and localization; runs production rituals, organizes playtests, tracks issues, maintains documentation, and provides status updates to production leadership. Also coordinates external partners and vendors to ensure quality and schedule alignment.
