That's No Moon Entertainment

HQ
Los Angeles, California, USA
96 Total Employees
Year Founded: 2021

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Jobs at That's No Moon Entertainment

Search the 6 jobs at That's No Moon Entertainment

Gaming
As the Lead Level Designer, you will mentor level designers, guide project vision in collaboration with directors, develop gameplay mechanics, manage level content, and ensure quality while creating prototypes and integrating narrative elements into gameplay.
Gaming
The Technical Gameplay Facial Animator will create high-quality facial animations for a AAA game, develop workflows and tools for animation, and collaborate with various team members to ensure cohesive performances. Responsibilities also include troubleshooting animation workflow issues and communicating feedback effectively with the team.
6 Days Ago
2 Locations
Remote
Gaming
As an AI Engineer, you will develop and maintain AI systems for AAA games, implementing production quality C/C++ code, collaborating with designers to create engaging AI behaviors, and managing documentation and production schedules.
Gaming
The Lead Narrative Gameplay Animator will manage a team of animators to produce high-quality animations for a AAA game. Responsibilities include creating and integrating AAA animations using Unreal Engine 5, overseeing narrative moments, and ensuring collaboration across departments.
24 Days Ago
2 Locations
Remote
Gaming
As an Expert VFX Artist, you will create photorealistic visual effects for AAA games and cinematic content using Unreal Engine and Houdini. You'll collaborate with various departments, research workflows, optimize assets, and produce compelling VFX including explosions and smoke.
Gaming
The Environment Outsource Artist will work with internal teams and external partners to develop and refine environmental assets for AAA games. Responsibilities include establishing visual direction, creating briefs, managing asset production progress, integrating assets in Unreal Engine, and ensuring quality standards are met throughout the process.