AI Engineer

Posted 8 Days Ago
2 Locations
Remote
120K-160K Annually
Entry level
Gaming
The Role
As an AI Engineer, you will develop and maintain AI systems for AAA games, implementing production quality C/C++ code, collaborating with designers to create engaging AI behaviors, and managing documentation and production schedules.
Summary Generated by Built In

That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future.

AI is a core component of video games used to tell an engaging and exciting story through gameplay. We are looking for a passionate AI Engineer who wants to push the boundaries of AI in video games for our forthcoming AAA title. This AI Engineer will build believable AI behaviors, as well as the architect and maintain the systems which support AI characters in the world. You will work alongside designers to craft these AI systems and will play a meaningful role in driving the innovation of our AI. 

Responsibilities: 

  • Implement and maintain production quality C/C++ for features, tools, and workflows to build related systems. 
  • Write and maintain relevant documentation. 
  • Provide regular communication updates and coordinate with production regarding scheduling and priorities. 

Requirements & Skills: 

  • Experience with C++. Mid-level 
  • (Bonus) Strong math skills. 
  • (Bonus) Unreal Engine experience. 

Qualities: 

  • Work independently with minimal direction. 
  • Ability to communicate clearly visually, verbally and written

TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.
The estimated base pay range for this role is: $120,000 - $160,000

#LI-Remote

TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part-time or temporary employment status.

That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law. 

Top Skills

C++
The Company
HQ: Los Angeles, CA
96 Employees
On-site Workplace
Year Founded: 2021

What We Do

The official LinkedIn of That’s No Moon⁠—a new independent AAA development studio founded by award-winning game makers and storytellers. Visit ThatsNoMoon.com to learn all about our team, see our open positions, and more.

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