Striking Distance Studios

Striking Distance Studios

HQ
San Ramon, CA
214 Total Employees
Year Founded: 2019

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Jobs at Striking Distance Studios

Search the 12 jobs at Striking Distance Studios

Gaming • Design
Seeking an experienced Systems Administrator to enhance IT & Security operations at Striking Distance Studios. Responsibilities include maintaining IT & Security standards, collaborating with production teams, managing IT tools, leading security initiatives, and onboarding new employees. Qualifications include over 5 years of IT experience, proficiency in various tech tools, and expertise in security practices and cloud environments.
Gaming • Design
Seeking a Senior UI Engineer to implement UI features and systems within games, collaborate with cross-disciplinary teams, and ensure the delivery of high-quality code. Must have 5+ years of games industry experience, proficiency in C++, and expertise in Unreal Engine and UI systems for gameplay.
Gaming • Design
Striking Distance Studios is looking for a talented Lead Core Engineer with at least 7 years of game industry experience to lead a team in creating best in class systems and game engine architecture. Responsibilities include system-level implementation, optimization, coding techniques, technical design, and team leadership. Qualifications include a Bachelor's degree in software engineering, 7 years of experience in the game industry, strong leadership skills, proficiency in C++, and experience with Unreal Engine and console/PC game shipping.
Gaming • Design
Lead Gameplay Engineer with experience in Multiplayer, responsible for implementing and optimizing multiplayer gameplay features. Lead a team to create best-in-class game modes, plan game engine architecture, and develop coding techniques. Must have a Bachelor's degree and 7 years of experience in the games industry, with proficiency in Unreal Engine and C/C++. Excellent communication and collaborative skills required.
Gaming • Design
Striking Distance Studios is seeking a talented Online Backend Engineer to join our growing team working on a AAA Multiplayer project. The responsibilities include acting as a liaison from the client gameplay side to the backend, responsible for server stability and optimization, troubleshooting application and server-level problems, and working closely with DevOps to implement services for live multiplayer servers.
Gaming • Design
The Multiplayer Core Engineer will be responsible for implementing system-level and gameplay-supporting systems, optimizing game code and systems, and ensuring multiplayer gameplay performance.
Gaming • Design
Seeking a talented and experienced Multiplayer Designer to lead the online mode of an exciting new game in development. Responsible for designing and refining the multiplayer gameplay, collaborating with the Creative Director, and managing a design team.
Gaming • Design
The Lead Gameplay Animator will be responsible for creating dynamic and engaging animations for a brand new UE5 title. They will work closely with the Animation Director and lead a team to achieve animation goals.
Gaming • Design
Striking Distance Studios is seeking a Lead Gameplay Engineer responsible for implementing game features and systems, leading a team of engineers, and collaborating with designers and artists. The ideal candidate has expertise in UE4 and UE5, gameplay combat systems, camera systems, and character systems. They should also have experience shipping games on consoles and strong communication skills. A minimum of 7 years of experience in the games industry is required.
Gaming • Design
Striking Distance Studios is looking for people interested in general game development applications such as Game/Level Design, Narrative, Production, Audio, etc. They value excellence as an attitude and provide equal employment opportunities to all employees.
Gaming • Design
Striking Distance Studios is seeking general engineering applications for various roles including Rendering, Core, Systems, Gameplay, AI, and Tech Art.
Gaming • Design
Striking Distance Studios is seeking candidates for art-based positions. The job families include Concept, VFX, Lighting, Environment, Animation, and Character. The studio values creativity, excellence, and a passion for art. The company provides equal employment opportunities and prohibits discrimination of any type.