Streamline Studios

HQ
Kuala Lumpur
Total Offices: 4
98 Total Employees
Year Founded: 2001

Jobs at Streamline Studios

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19 Hours AgoSaved
In-Office or Remote
Kuala Lumpur, Kuala Lumpur, MYS
Digital Media • Gaming • Software • Virtual Reality
Design and build engaging, immersive game levels from blockout through scripting, lighting, testing, and iteration. Create flow diagrams and design documentation, collaborate with teammates, identify and fix issues, deliver work on schedule and within budgeted man-days, and continuously improve level design skills and workflows.
3 Days AgoSaved
In-Office or Remote
Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, MYS
Digital Media • Gaming • Software • Virtual Reality
Develop and maintain Streamframe, a web-based project management tool, along with internal tools that automate game development workflows. Collaborate with developers and artists, solve specialized engineering challenges, and deliver project outcomes independently within defined timelines and budgets. The role involves server-side technologies, RESTful APIs, frontend frameworks, debugging, optimization, and potentially cloud infrastructure, containerization, automated testing, mobile development, and online game services.
2 Months AgoSaved
Hybrid
Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, MYS
Digital Media • Gaming • Software • Virtual Reality
As Finance Executive, you will manage financial operations, ensure compliance, coordinate with teams across jurisdictions, and utilize financial tools to enhance processes.
2 Months AgoSaved
In-Office or Remote
Kuala Lumpur, WP. Kuala Lumpur, Kuala Lumpur, MYS
Digital Media • Gaming • Software • Virtual Reality
As a 3D Character Artist, you will produce high-quality art while collaborating with your team, focusing on character production workflows and constantly improving your skills.
2 Months AgoSaved
In-Office or Remote
Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, MYS
Digital Media • Gaming • Software • Virtual Reality
Seek a Technical Artist to assist in developing art pipelines, contribute to visual style, create tools, and collaborate with teams for game production.
2 Months AgoSaved
Remote
Malaysia
Digital Media • Gaming • Software • Virtual Reality
Lead and mentor character art teams, establish visual direction, manage asset pipelines and schedules, prepare client-ready content packages, define tools and workflows, and ensure technical and artistic quality for game character assets.
2 Months AgoSaved
Hybrid
Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, MYS
Digital Media • Gaming • Software • Virtual Reality
Work with the Lead Programmer to implement features and systems in Unreal Engine using C++. Contribute to gameplay, AI, physics, networking, animation, rendering, optimization, and tooling. Collaborate across disciplines, use source control, prototype with Blueprints, and continually improve technical skills.
2 Months AgoSaved
In-Office or Remote
Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, MYS
Digital Media • Gaming • Software • Virtual Reality
As a Real-Time VFX Artist, you will create visually stunning VFX assets using various tools, collaborating with the Art Director and team to enhance artistic vision while optimizing workflows and adhering to technical budgets.
2 Months AgoSaved
In-Office
Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, MYS
Digital Media • Gaming • Software • Virtual Reality
The Junior QA Tester will perform bug reporting, test executions, and documentation for video games, ensuring quality and communication within the team.
2 Months AgoSaved
In-Office
Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, MYS
Digital Media • Gaming • Software • Virtual Reality
The QA Intern at Streamline Studios will assist with tasks in game development, learn from experienced mentors, and evaluate their performance based on delivery quality and core values.
2 Months AgoSaved
In-Office or Remote
Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, MYS
Digital Media • Gaming • Software • Virtual Reality
As a Mid-Level Concept Artist, you'll create imaginative worlds, characters, and creatures, collaborating with teams to align visual elements with game vision and mechanics.