SOFTGAMES

Germany
Total Offices: 2
131 Total Employees

Jobs at SOFTGAMES

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Recently posted jobs

18 Hours AgoSaved
In-Office or Remote
Berlin, DEU
Gaming • Mobile
Lead product strategy and roadmap development for emerging gaming platforms. Identify opportunities through market research, player insights, and data analysis; define gameplay, onboarding, progression, monetization, and platform initiatives; and manage feature delivery from concept through launch. Collaborate with Business Development and Engineering on integrations, partnerships, prioritization, launches, and continuous optimization using player behavior, retention, monetization, and experimentation data.
Gaming • Mobile
Own the long-term evolution of a live Solitaire TriPeaks game, focusing on progression, economy, rewards, monetization, LiveOps, events, and player engagement. Build models, analyze player behavior and KPIs, define A/B tests, and use data to improve retention and revenue. Collaborate with Product, Level Design, BI, Art, and Development while communicating design rationale and balancing improvements against the expectations of an established player base.
2 Days AgoSaved
In-Office or Remote
Berlin, DEU
Gaming • Mobile
Designs and writes story, world, item, level, chapter, task, and reward content for a free-to-play casual game. Balances progression and economy using spreadsheets and configurations, creates specifications for artists and developers, reviews implemented content, and maintains narrative consistency. The role also plans live operations content, including new areas, events, chains, and seasonal updates.
2 Days AgoSaved
In-Office or Remote
Berlin, DEU
Gaming • Mobile
SOFTGAMES welcomes speculative applications from candidates interested in joining its remote-first instant gaming company. Applicants should submit an English CV and cover letter explaining their motivation, potential contribution, and area of interest, such as game design, QA, or business development. Applications should also include salary expectations and the earliest possible start date. No specific open position, role, or qualifications are provided.
2 Days AgoSaved
In-Office or Remote
Berlin, DEU
Gaming • Mobile
Owns QA and release quality for a large mobile puzzle game. Responsibilities include test planning, regression testing, device and OS coverage, bug reporting, automation, live-quality monitoring, crash and performance investigation, release readiness assessments, and QA process improvement. The role collaborates with developers, product managers, and external QA teams while maintaining documentation and championing quality across the organization.
2 Days AgoSaved
In-Office or Remote
Berlin, DEU
Gaming • Mobile
Drive the integration of AI tools into game design, content creation, production, live operations, and internal workflows. Identify and improve bottlenecks, design intuitive AI-powered tools and automations, prototype solutions with code, measure adoption, gather feedback, and continuously optimize workflows. The role also involves mentoring teams, evaluating emerging AI technologies, creating documentation and training materials, and collaborating across design, art, production, QA, analytics, and development teams.