REVEL
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Recently posted jobs
Artificial Intelligence • Hardware • Robotics • Software
Build systems around perception and force-readout models, develop perception and force-overlay tooling, integrate models into the live demo stack, and support data-collection systems for on-site humanoid robotics engineering.
Artificial Intelligence • Hardware • Robotics • Software
Lead full-cycle recruiting for engineering and operations, build hiring processes and employer brand, and support culture, onboarding, and people operations as the company scales.
Artificial Intelligence • Hardware • Robotics • Software
Work directly with the founders to drive go-to-market and fundraising efforts, own partnerships and investor materials, coordinate engineering, content and operations, and take on high-impact tasks to accelerate the company.
Artificial Intelligence • Hardware • Robotics • Software
Founding marketing leader who will build REVEL's brand and channels from near zero, create fast short-form and polished long-form video content, run social platforms and metrics, make founders publishable, and hire and lead a small in‑house content team while working on-site in Prague.
Artificial Intelligence • Hardware • Robotics • Software
On-site robotics software intern to support ROS node development and integration, test software on hardware, and assist locomotion experiments and related testing.
Artificial Intelligence • Hardware • Robotics • Software
Build and deploy the perception stack for humanoid robots: train and evaluate models on human-demonstration data, create scalable training/evaluation pipelines, collaborate across RAI/hardware/data teams, and move research results into production on physical robots.
Artificial Intelligence • Hardware • Robotics • Software
Develop and evaluate imitation- and reinforcement-learning models from human-demonstration data, build scalable reproducible training and evaluation pipelines, collaborate with RAI, hardware, and data teams, and move research results into production on humanoid robots.
Artificial Intelligence • Hardware • Robotics • Software
On-site at Prague, lead daily production of GENESIS and Neural Gambit units. Coordinate builds to meet schedule and quality targets, maintain a safe compliant workspace, support setups, changeovers and troubleshooting, and drive continuous improvement on the shop floor.
Artificial Intelligence • Hardware • Robotics • Software
Develop and debug embedded firmware for multi-camera and HD-sEMG synchronization, implement sub-millisecond hardware timestamping, build on-device capture/offload pipelines, perform hardware bring-up and low-level debugging, and collaborate with ML on data format and integrity.
Artificial Intelligence • Hardware • Robotics • Software
Train and evaluate large multimodal foundation models on human-demonstration data, build scalable reproducible training and evaluation pipelines, collaborate with RAI, hardware and data teams, and move research results into production on physical robots.
Artificial Intelligence • Hardware • Robotics • Software
Own low-level control of humanoid arms and hands: design joint and whole-arm controllers, tune for smooth, safe, precise manipulation, and integrate controllers with the RAI policy stack.
Artificial Intelligence • Hardware • Robotics • Software
Lead a small senior ML team to convert human-demonstration data into robot behavior. Own force-expert and VLA training direction, drive models from research to production on physical robots, and collaborate with engineering to deploy learned policies on hardware.
Artificial Intelligence • Hardware • Robotics • Software
Design schematics and perform PCB layout for HD-sEMG analog front-end and carrier boards, define power/sync and high-speed camera buses, specify components and coordinate with EU fabs for bring-up, support firmware and mechanical integration, and validate designs focusing on noise and signal quality.
Artificial Intelligence • Hardware • Robotics • Software
Train and evaluate deep learning models on human-demonstration data, build scalable and reproducible training/evaluation pipelines, collaborate with RAI, hardware and data teams, and move research results into production on physical robots.
Artificial Intelligence • Hardware • Robotics • Software
Lead industrial design, prototyping, and animation for Neural Gambit v2 and REVEL R1 exteriors. Direct 3D modeling and animation teams, drive multidisciplinary design and content work, and take concepts through to demo-ready hardware and wearables.
Artificial Intelligence • Hardware • Robotics • Software
On-site robotics hardware intern supporting assembly, bring-up, cabling, testing, and documentation of robot hardware. Maintain bench throughput and assist engineers with hands-on electronics and mechanical tasks to help build and validate robot systems.
Artificial Intelligence • Hardware • Robotics • Software
Lead content strategy and social channels while building publicly toward product launch. Run the content calendar, shape the public narrative, and coordinate the content team with engineering in the Czech Republic.
Artificial Intelligence • Hardware • Robotics • Software
Create photoreal 3D assets and films of Neural Gambit and GENESIS, match-move and composite CG over human footage, build science/explainer animations, own projects end-to-end, and collaborate with an AI-assisted content pipeline.
Artificial Intelligence • Hardware • Robotics • Software
Develop and ship on-board, real-time robotics policies by training Vision-Language-Action models on human demonstration data. Map HD-sEMG signals to force, close the sim-to-real loop in NVIDIA Isaac Sim, build large-scale multi-node GPU training pipelines, design robustness and generalization evaluations, and optimize models for deployment on GENESIS robots.
Artificial Intelligence • Hardware • Robotics • Software
Provide hands-on support for the content team: assist on shoots and edits, organize and manage assets, and perform general production support for engineering-led projects on-site.



