Rebellion
Jobs at Rebellion
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Recently posted jobs
Digital Media • Gaming
Design, implement and maintain character animation systems and tools in the in-house Asura engine. Collaborate with animators and engineers, write and test complex C++ code, diagnose and fix bugs, and produce technical documentation.
Digital Media • Gaming
Implement and maintain real-time animation systems in the proprietary Asura engine. Develop runtime systems and content tools, design animation control (FSMs), debug complex issues, collaborate with animators and engineers, and produce technical documentation.
Digital Media • Gaming
Design and prototype multi-platform game UI, solve complex UX problems, collaborate with designers and UI artists, implement UI using a visual scripting toolset, champion usability and accessibility, optimise and debug based on tester feedback.
Digital Media • Gaming
Senior back-end developer to design, build and deploy performant internal and public web APIs and tools for game engine teams. Maintain existing systems, integrate third-party services, support deployments, and collaborate across teams to triage and resolve production issues.
Digital Media • Gaming
Implement and maintain real-time animation systems in the proprietary Asura engine, build runtime and content-creation tools, collaborate with animators and engineers, diagnose and fix complex bugs, and produce technical documentation.
Digital Media • Gaming
Join the tech team to design, build, and maintain performant backend web APIs and internal tools for game engine teams. Develop integrations with third-party services, support deployments, fix bugs, and improve development practices across the lifecycle.
Digital Media • Gaming
Speculative/open application for artists across multiple game-art disciplines. Submit a strong portfolio demonstrating relevant 3D/visual art skills (Blender preferred), teamwork, communication, and industry passion; team may contact candidates when suitable vacancies open.
Digital Media • Gaming
Process and code supplier invoices, handle some accounts receivable and expense claims, manage banking reconciliations, chase aged creditors, reconcile supplier statements, monitor AP emails, and support ad hoc finance tasks while liaising with stakeholders.
Digital Media • Gaming
Lead IT strategy and operations across multiple studios, manage infrastructure, networks, cloud, security, and end-user services. Drive service delivery, risk management, business continuity, vendor management, budgets, and innovation while building and inspiring a high-performing IT team and partnering with senior stakeholders.
Digital Media • Gaming
Lead creation and implementation of high-quality real-time VFX from concept to engine, collaborate with design/art/code, mentor junior artists, optimize performance, contribute to pipelines, documentation, and effect libraries for a large-scale shooter project.
Digital Media • Gaming
Develop and implement gameplay systems in the studio's proprietary engine; write and test complex gameplay classes; fix non-trivial bugs and address performance; perform pre-commit testing; participate in code reviews; track tasks in Jira and collaborate across disciplines to meet milestones.
Digital Media • Gaming
Create high-quality, optimized realistic character models and related assets for a AAA third-person tactical shooter. Work with concept art, produce high- and low-poly models, UVs, textures, real-time hair, and integrate/touch-up assets in-engine. Provide feedback to outsource teams, support technical animators, and mentor junior artists.
Digital Media • Gaming
Improve and maintain art production pipelines and tools, implement ethical AI/ML solutions for content creation, identify and optimise workflow inefficiencies, author documentation and tutorials, and guide artists in best practices to improve runtime performance and tool adoption.
Digital Media • Gaming
Lead and mentor a team of Game Designers to deliver high-quality gameplay for a new IP. Manage performance, collaborate with directors and production, verify design quality, run playtests, maintain documentation and workflows, and balance creative vision with production constraints.
Digital Media • Gaming
Serve as a strategic HR partner to business leaders, advising on employee relations, performance, change, workforce planning, and engagement. Lead HR projects, ensure UK employment law compliance, coach managers, and champion culture, inclusion, wellbeing, and organisational effectiveness to support business growth.
Digital Media • Gaming
Lead and mentor a team of UI artists and UX designers to define and deliver high-quality UI/UX for a new game. Build UX strategy, own UI documentation and style, collaborate with cross-functional teams, manage team performance, and ensure artistic vision aligns with technical constraints and player experience.
Digital Media • Gaming
Design, deploy and maintain scalable cloud infrastructure and CI/CD pipelines for game LiveOps. Implement automation, containerised platforms, monitoring, security controls, and support incident response and root-cause analysis while collaborating with code and build teams.
Digital Media • Gaming
Develop and maintain animation code and tools for an in-house game engine, collaborate with animators and engineers, implement FSM-based animation control, debug complex issues, and produce technical documentation to support multiple projects.
Digital Media • Gaming
Lead and define the creative and technical VFX vision for a new real-time game, mentor and manage a VFX team, establish pipelines and workflows, collaborate with art/design/engineering, and deliver optimized VFX that meet performance and platform requirements.
Digital Media • Gaming
Create high-quality real-time VFX (particles, post effects, material/mesh destruction, UI effects) in Rebellions Asura engine. Translate concept art and design goals into polished, performant effects using industry tools and simulation pipelines, collaborating across studios (Oxford, Warwick, Runcorn).



