Rebellion

HQ
Oxford
Total Offices: 5
600 Total Employees
Year Founded: 1992

Jobs at Rebellion

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Recently posted jobs

2 Days AgoSaved
In-Office
2 Locations
Digital Media • Gaming
Design and implement quests, objectives, narrative systems, dialogue, and related content for video games. Develop narrative design documents, collaborate with level, systems, UI, audio, and code teams, manage localized text and recording materials, support scheduling and task tracking, and playtest work to ensure alignment with the project’s creative direction.
2 Days AgoSaved
In-Office
2 Locations
Digital Media • Gaming
Design and implement combat encounters from concept through production, including pacing, enemy composition, spawning, difficulty, scripting, debugging, and iteration. Create design documents and prototype specifications, playtest features, provide feedback, collaborate with multidisciplinary teams, identify production issues, and mentor junior designers. The role requires strong knowledge of game development pipelines and hands-on experience translating gameplay concepts into polished player experiences.
3 Days AgoSaved
In-Office
Oxford, Oxfordshire, England, GBR
Digital Media • Gaming
Create and maintain core UI systems for upcoming video games using visual scripting tools. Build reusable UI components, implement complex and responsive interfaces, optimize runtime performance, and collaborate with UI designers, artists, technical artists, and tools programmers to improve workflows and establish best practices.
8 Days AgoSaved
In-Office
3 Locations
Digital Media • Gaming
Lead the development of a game security team and architecture protecting video games from cheating, piracy, malicious code, and related attacks. Responsibilities include building anti-cheat and DRM solutions in C++, managing threat monitoring and mitigation processes, reverse engineering game cheats, embedding security practices into development, and supporting QA validation and release of defensive software.
8 Days AgoSaved
In-Office
2 Locations
Digital Media • Gaming
Build and support internal tools and public-facing web APIs for game engine teams. Responsibilities include backend system design, implementation, testing, deployment, maintenance, third-party API integrations, application deployment support, documentation, performance optimization, and bug resolution. The role requires strong JavaScript, NodeJS, TypeScript, database, cloud, and software development expertise, with collaboration across teams.
8 Days AgoSaved
In-Office
2 Locations
Digital Media • Gaming
Develop and maintain animation code, tools, and runtime systems for Rebellion’s proprietary Asura engine. Collaborate with animators, technical artists, content creators, and engineers to implement character animations and gameplay features. Diagnose complex bugs, write and test complex C++ systems, improve animation responsiveness, and maintain technical documentation. Support animation and programming teams across multiple large-scale video game projects.
8 Days AgoSaved
In-Office
2 Locations
Digital Media • Gaming
Develop and maintain animation code, tools, runtime systems, and animation control features for Rebellion’s proprietary Asura engine. Collaborate with animators, technical animators, content creators, and engineers to implement character animations and gameplay mechanics. Diagnose complex bugs using debugging and profiling tools, write and test complex C++ systems, maintain documentation, and support programmers across disciplines.
8 Days AgoSaved
In-Office
2 Locations
Digital Media • Gaming
Create high-quality realistic character models and assets for a AAA tactical shooter, including clothing, hair, accessories, armor, weapons, textures, UVs, and optimized low-poly models. Collaborate with technical animators, concept artists, outsource partners, and the lead artist to integrate assets into the game engine. Mentor junior artists and support character production while meeting technical and artistic requirements.
10 Days AgoSaved
Hybrid
3 Locations
Digital Media • Gaming
Lead the creative and technical direction for real-time visual effects on an unannounced video game project. Responsibilities include mentoring VFX artists, establishing scalable workflows and pipelines, collaborating with art, design, and engineering leadership, and delivering high-quality effects within performance and platform constraints.
21 Days AgoSaved
In-Office
Oxford, Oxfordshire, England, GBR
Digital Media • Gaming
Manage HR operations across the employee lifecycle, including onboarding, contracts, employee records, probation, absence, family leave, flexible working, employee relations support, and offboarding. Provide policy and process guidance to employees and managers, maintain accurate HRIS data, ensure compliance with UK employment legislation, handle confidential information, and identify opportunities to improve HR processes and employee experience.
22 Days AgoSaved
In-Office
Oxford, Oxfordshire, England, GBR
Digital Media • Gaming
Owns the full-cycle in-house recruitment process across multiple departments, partnering with hiring managers and HR to develop sourcing strategies, build candidate pipelines, conduct screenings, coordinate interviews, manage ATS records, track recruitment metrics, and support employer branding. The role also represents Rebellion at recruitment events and helps deliver an excellent candidate experience. It is based onsite at the Oxford headquarters and requires travel to recruitment events.
29 Days AgoSaved
Hybrid
4 Locations
Digital Media • Gaming
Open application for senior, lead, and director-level game programmers across AI, animation, audio, automation, backend, DevOps, gameplay, networking, rendering, and tools. Responsibilities may include gameplay systems, engine development, tools, optimization, and platform integration. Candidates should bring strong technical abilities, substantial professional games-industry experience, communication and teamwork skills, and passion for video game development.
One Month AgoSaved
In-Office
Oxford, Oxfordshire, England, GBR
Digital Media • Gaming
Lead and mentor a team of UI artists and UX designers to define and deliver high-quality UI/UX for a new game. Build UX strategy, own UI documentation and style, collaborate with cross-functional teams, manage team performance, and ensure artistic vision aligns with technical constraints and player experience.
One Month AgoSaved
In-Office
4 Locations
Digital Media • Gaming
Speculative/open application for artists across multiple game-art disciplines. Submit a strong portfolio demonstrating relevant 3D/visual art skills (Blender preferred), teamwork, communication, and industry passion; team may contact candidates when suitable vacancies open.
One Month AgoSaved
In-Office
3 Locations
Digital Media • Gaming
Lead creation and implementation of high-quality real-time visual effects in Rebellion's proprietary Asura engine. Own complex effects from concept to performant implementation, collaborate with design, art, and code, mentor junior artists, and contribute to pipelines, documentation, and effect libraries.