Pipeworks Studios

HQ
Eugene
169 Total Employees
Year Founded: 1999

Jobs at Pipeworks Studios

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5 Days AgoSaved
In-Office or Remote
Eugene, OR, USA
Gaming • Software
Design and implement social systems (matchmaking, parties, progression) for a large-scale multiplayer live-service title. Build and iterate system logic and scripts, collaborate with engineering and UX, participate in playtests, tune engagement loops, maintain documentation, and improve tooling to support cross-discipline teams and partner integrations.
10 Days AgoSaved
In-Office or Remote
Eugene, OR, USA
Gaming • Software
Design, build, and iterate open-world locations and points of interest using Unreal Engine 5 and Blueprint. Implement encounters, puzzles, traversal, and environmental storytelling; place and tune NPCs and gameplay objects; collaborate with cross-discipline and partner teams; participate in playtests and reviews; maintain documentation, source control, and level hygiene while identifying and resolving risks and dependencies.
21 Days AgoSaved
Hybrid
Montréal, QC, CAN
Gaming • Software
Design, prototype, and implement levels, environments, and gameplay for AAA-style projects using Unreal Engine. Collaborate with clients and multidisciplinary teams, document designs, and support co-development across distributed time zones.
22 Days AgoSaved
Hybrid
Montréal, QC, CAN
Gaming • Software
Support Producers and Art Leads to coordinate daily production for concept art and visual development projects. Maintain schedules, update project tools, track progress, prepare reports and meeting notes, facilitate cross-team and client communication, support onboarding, billing, and project setup/closure to ensure timely, high-quality deliveries.