Pipeworks Studios
Jobs at Pipeworks Studios
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Recently posted jobs
Gaming • Software
Design and implement social systems (matchmaking, parties, progression) for a large-scale multiplayer live-service title. Build and iterate system logic and scripts, collaborate with engineering and UX, participate in playtests, tune engagement loops, maintain documentation, and improve tooling to support cross-discipline teams and partner integrations.
Gaming • Software
Design, build, and iterate open-world locations and points of interest using Unreal Engine 5 and Blueprint. Implement encounters, puzzles, traversal, and environmental storytelling; place and tune NPCs and gameplay objects; collaborate with cross-discipline and partner teams; participate in playtests and reviews; maintain documentation, source control, and level hygiene while identifying and resolving risks and dependencies.
Gaming • Software
Design, prototype, and implement levels, environments, and gameplay for AAA-style projects using Unreal Engine. Collaborate with clients and multidisciplinary teams, document designs, and support co-development across distributed time zones.
Gaming • Software
Support Producers and Art Leads to coordinate daily production for concept art and visual development projects. Maintain schedules, update project tools, track progress, prepare reports and meeting notes, facilitate cross-team and client communication, support onboarding, billing, and project setup/closure to ensure timely, high-quality deliveries.



