Pipeworks Studios

HQ
Eugene
169 Total Employees
Year Founded: 1999

Teams at Pipeworks Studios

18 Days AgoSaved
In-Office or Remote
Eugene, OR, USA
Gaming • Software
Own end-to-end UX for a digital collectible card game, defining information architecture, interaction models, player flows, wireframes, prototypes, and production specifications. Translate complex game systems into clear experiences while partnering with game design, UI art, engineering, QA, production, and external stakeholders. Lead UX reviews, validate designs through playtesting and usability feedback, establish reusable patterns, manage dependencies, and provide guidance to other designers.
2 Months AgoSaved
In-Office or Remote
Eugene, OR, USA
Gaming • Software
Executive Producer leads full-development game projects from inception through launch and post-launch support. Responsibilities include delivery strategy, staffing, schedules, budgets, forecasting, profitability, client and publisher relationships, risk mitigation, cross-functional accountability, and executive business reviews. The role mentors production leaders, supports organizational planning, establishes production standards, and contributes to studio strategy while ensuring quality, schedule, financial, and team health objectives are met.