Pipeworks Studios

HQ
Eugene
169 Total Employees
Year Founded: 1999

Teams at Pipeworks Studios

14 Days AgoSaved
In-Office or Remote
Eugene, OR, USA
Gaming • Software
Lead cross-disciplinary teams developing purpose-driven games from concept through release. Coordinate clients, leadership, internal teams, and external resources; manage budgets, schedules, procurement, contracts, risks, workflows, QA, reporting, and stakeholder communications. The Producer will ensure project goals, contractual commitments, and successful software delivery remain aligned while facilitating retrospectives and continuous process improvement.
14 Days AgoSaved
In-Office or Remote
Eugene, OR, USA
Gaming • Software
Executive Producer leads full-development game projects from inception through launch and post-launch support. Responsibilities include delivery strategy, staffing, schedules, budgets, forecasting, profitability, client and publisher relationships, risk mitigation, cross-functional accountability, and executive business reviews. The role mentors production leaders, supports organizational planning, establishes production standards, and contributes to studio strategy while ensuring quality, schedule, financial, and team health objectives are met.
19 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Software
Partners with leaders on organizational effectiveness, talent management, performance, employee relations, workforce planning, and engagement. Coaches managers, leads talent and people initiatives, improves employee lifecycle processes, supports benefits and communications, and ensures compliance with Quebec and Canadian labor laws. Collaborates with the regional HR team to align practices and support broader initiatives.