Hangar 13

Brighton
Total Offices: 2
290 Total Employees
Year Founded: 2013

Jobs at Hangar 13

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Recently posted jobs

2 Days AgoSaved
In-Office
Brighton, Brighton and Hove, England, GBR
Gaming • Information Technology • Esports
The Senior Mission Designer will create and oversee mission design, prototype ideas, collaborate across teams, and mentor junior designers, enhancing narrative-driven gameplay in AAA titles.
5 Days AgoSaved
In-Office
Brighton, Brighton and Hove, England, GBR
Gaming • Information Technology • Esports
The Senior Gameplay Designer will lead the development of player character systems, ensuring engaging gameplay mechanics are designed, developed, and integrated within the game while collaborating across teams to align on project goals and incorporate feedback.
9 Days AgoSaved
In-Office
Brighton, Brighton and Hove, England, GBR
Gaming • Information Technology • Esports
The Senior AI Designer will develop and implement complex AI behaviors and systems for NPCs, overseeing feature development from design through to shipping while collaborating across disciplines.
11 Days AgoSaved
In-Office
Brighton, Brighton and Hove, England, GBR
Gaming • Information Technology • Esports
The Lead Producer will oversee major project pillars, manage Senior Producers, ensure project alignment across disciplines, and maintain communication with stakeholders.
17 Days AgoSaved
In-Office
2 Locations
Gaming • Information Technology • Esports
Lead Technical Artist responsible for designing scalable pipelines and tools, collaborating across disciplines, and mentoring a team in game development.
17 Days AgoSaved
In-Office
Brighton, Brighton and Hove, England, GBR
Gaming • Information Technology • Esports
The Senior Gameplay & Animation Engineer will develop and maintain gameplay and animation systems, working closely with various teams to enhance gaming features and ensure code quality. Responsibilities include prototyping, identifying risks, and collaborating across disciplines.
17 Days AgoSaved
In-Office
Brighton, Brighton and Hove, England, GBR
Gaming • Information Technology • Esports
Lead the development of shaders and materials for AAA titles, ensuring high visual fidelity and performance across platforms, while mentoring other artists and collaborating with external partners.
17 Days AgoSaved
In-Office
Brighton, Brighton and Hove, England, GBR
Gaming • Information Technology • Esports
The Lead Technical Artist will design and develop scalable content pipelines, create tools for production efficiency, lead a team of technical artists, and collaborate with external partners to align on creative and technical standards.
17 Days AgoSaved
In-Office
Brighton, Brighton and Hove, England, GBR
Gaming • Information Technology • Esports
Lead the VFX department, guiding a team of artists, setting standards in visual effects using Unreal Engine 5, and collaborating with multiple departments to integrate high-quality VFX in games.
17 Days AgoSaved
In-Office
Brno, Město Brno, Jihomoravský, CZE
Gaming • Information Technology • Esports
Lead the development of shaders and materials, ensure high quality and performance in Unreal Engine 5, manage a team, and collaborate with external partners.