Halon Entertainment

Sweden
Total Offices: 3
60 Total Employees
Year Founded: 2003

Teams at Halon Entertainment

16 Days AgoSaved
Remote
SWE
Gaming • News + Entertainment • Design
Creates postvisualization shots by compositing live-action and computer-generated elements, tracking and integrating layers, generating renders, manipulating cameras, and maintaining shot continuity. The role requires animation, lighting, cinematography, storytelling, editing, and 3D tracking skills, along with proficiency in Maya, After Effects, Photoshop, and related visual effects tools. Collaborates with teams, accepts direction and feedback, and works remotely in a fast-paced production environment.
One Month AgoSaved
Remote
38 Locations
Gaming • News + Entertainment • Design
Design, build, and maintain the studio pipeline and artist-facing tools (launchers, publishers, loaders, review/notes). Create fast, responsive front-ends for web, Qt/PySide, and in-engine (Unreal). Integrate with Maya, Unreal, Nuke, and Perforce on Windows, extend the AYON pipeline, add AI-assisted features, own tools through their lifecycle, and collaborate directly with artists while managing your own work.