Postvis Artist

Posted 7 Days Ago
Be an Early Applicant
Hiring Remotely in SWE
Remote
30-40 Hourly
Mid level
Gaming • News + Entertainment • Design
The Role
Creates postvisualization shots by compositing live-action and computer-generated elements, tracking and integrating layers, generating renders, manipulating cameras, and maintaining shot continuity. The role requires animation, lighting, cinematography, storytelling, editing, and 3D tracking skills, along with proficiency in Maya, After Effects, Photoshop, and related visual effects tools. Collaborates with teams, accepts direction and feedback, and works remotely in a fast-paced production environment.
Summary Generated by Built In
Description

Halon Entertainment is the premier visualization company with credits on some of Hollywood’s most celebrated films. We are seeking talented and enthusiastic Postvis Artists that have experience compositing in After Effects and a solid understanding of composition, cinematography, and animation. This is a remote-work opportunity.

Duties and Responsibilities

  • Strong storytelling skills with the ability to work in a fast paced environment
  • Experience in Maya, After Effects and Photoshop a must. Unreal Engine a plus
  • Animation skill, requiring an understanding of mechanical movement, realistic physics, action staging and cinematography
  • Generate renders for approval
  • Ensure shot continuity is maintained
  • Blending and compositing all elements for scenes, creating camera movement, and scene manipulation through camera movements
  • Composite and track shots to integrate all the layers, including live-action and computer-generated elements
  • Knowledge of practAf
Requirements
  • 3+ years experience compositing in After Effects, experience in Nuke is a plus
  • Generalist level skills in animation, lighting, etc.
  • 3D Tracking using Syntheyes (PFTrack or Boujou a plus)
  • Fundamental understanding of composition, cameras, film language, and editing
  • A strong team player who takes direction and constructive feedback well
  • Excellent communication and organizational skills, with the ability to work well in a collaborative team environment
  • Experience with Unreal engine a plus

Salary Range:

  • $30 - $40 per hour

Note:

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent in this position. Employees will be required to follow any other job-related instructions and to perform any other job-related duties requested by any person authorized to give instructions or assignments. All duties and responsibilities are essential functions and requirements and are subject to possible modification to reasonably accommodate individual with disabilities. To perform this job successfully, the incumbents will possess the skills aptitudes, and abilities to perform each duty proficiently. Some requirements may exclude individuals who pose a direct threat or significant risk to the health or safety of themselves or others. The requirements listed in this document are the minimum levels of knowledge, skills, or abilities. This document does not create an employment contract, implied or otherwise, other than an “at will” relationship.

Skills Required

  • 3+ years of experience compositing in After Effects
  • Experience with Maya
  • Experience with Photoshop
  • Generalist-level skills in animation and lighting
  • 3D tracking using Syntheyes
  • Fundamental understanding of composition, cameras, film language, and editing
  • Strong storytelling skills
  • Ability to work in a fast-paced environment
  • Strong team player who accepts direction and constructive feedback
  • Excellent communication and organizational skills
  • Ability to work collaboratively
  • Experience with Nuke
  • Experience with Unreal Engine
  • Experience with PFTrack or Boujou
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The Company
60 Employees
Year Founded: 2003

What We Do

Halon Entertainment is a real-time creative studio specializing in visualization, animation, and virtual production for film, television, and games. It supports storytelling through cinematic content and real-time production, working with filmmakers and game developers on projects ranging from major motion pictures to video-game cinematics. Founded in 2003, Halon combines experienced visualization supervisors, artists, and creatives with advanced production tools and workflows.

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