Gardens Interactive
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Gaming • Software
Lead the multidisciplinary art organization across environment, concept, character, VFX, and animation. Manage and develop discipline leads and artists, maintain quality and delivery standards, partner with the Art Director and cross-functional teams, improve art pipelines and workflows, define art scope, resolve blockers, and oversee external outsourcing partners. The role combines strategic people leadership with hands-on engagement in game development and art production.



