Frima

HQ
Québec
262 Total Employees
Year Founded: 2003

Jobs at Frima

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Recently posted jobs

9 Days AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Manage a programming team for mobile game development, ensuring communication with departments, maintaining code quality, and mentoring the team.
9 Days AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
The Lead Programmer will oversee game development, manage a production team, ensure code quality, and liaise with other departments while contributing technically to mobile projects.
11 Days AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Lead the game design team to achieve project vision by defining technical and conceptual approaches, organizing progress meetings, tracking deliverables and quality, coaching and mentoring designers, liaising with partners, contributing to reviews and post-mortems, and sharing studio-wide design best practices.
11 Days AgoSaved
Remote
Québec, QC, CAN
Gaming • Design
Lead the game design team to achieve project vision within technical, budgetary, and scheduling constraints. Organize and run team meetings, monitor deliverables for quality and playability, coach and mentor designers, liaise with partners, participate in reviews and post-mortems, and collaborate with studio-wide design to share best practices.
14 Days AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Develop and maintain high-quality C++ systems and gameplay features using Unreal Engine (4/5). Prototype features, integrate 3D assets, UI, VFX and audio, build internal tools, participate in design and code reviews, and collaborate with the project team to ensure stable, multi-platform game functionality.
14 Days AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Develop and prototype gameplay systems in Unreal (C++), integrate assets (models, animations, UI, VFX, audio), build tools, participate in code reviews and testing, and collaborate with cross-functional game teams to deliver high-quality, cross-platform game features.
19 Days AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Développer, tester et maintenir les systèmes d'animation et outils (DCC et moteur). Intégrer animations dans Unity et Unreal, créer outils Maya (Python/MEL), rigging/skinning avancé (Advanced Skeleton), collaborer avec animateurs et programmeurs, documenter le travail, analyser le pipeline et contribuer à la planification des tâches. Démo technique requise.
27 Days AgoSaved
Remote
Québec, QC, CAN
Gaming • Design
Frima is looking for passionate and creative individuals to join their team, offering flexible work arrangements, generous vacation, and a collaborative environment.
27 Days AgoSaved
Remote
Québec, QC, CAN
Gaming • Design
Frima is looking for creative individuals to apply spontaneously. The position offers flexibility in working conditions, well-being benefits, and a supportive environment.
One Month AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Lead and mentor the programming team, define technical solutions for console projects, debug and optimize CPU/GPU/memory performance, maintain Unreal Engine integrations with console toolchains and first-party services, and participate in code reviews and technical decision-making.
One Month AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Senior Unreal (C++) programmer to mentor and upskill the programming team, define technical solutions, participate in code reviews, optimize CPU/GPU and memory performance on consoles, maintain Unreal integrations with console toolchains and first-party services (Microsoft and Sony), debug issues from new mobile hardware and OS updates, and contribute autonomously to technical direction.