Frima

HQ
Québec
262 Total Employees
Year Founded: 2003

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Jobs at Frima

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Recently posted jobs

23 Hours AgoSaved
Remote
Québec, QC, CAN
Gaming • Design
Design and illustrate video game UI elements, conduct visual research, create sketches and navigation flows, implement initial designs in Unreal Engine, and document processes for production teams and partners.
2 Days AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
The Senior UI Designer will design user interfaces, mentor team members, and ensure seamless integration and consistency across AAA game projects.
2 Days AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
The UI Designer will propose design solutions, participate in artistic reviews, create functional prototypes, mentor junior designers, and integrate UI elements into games while ensuring a cohesive user experience.
6 Days AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
The Quality Assurance Lead will manage a QA team, oversee all QA aspects for projects, and ensure collaboration across departments for optimal project execution.
6 Days AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Lead and supervise the quality assurance team for a major game project, ensuring best practices, resource planning, and effective collaboration across departments.
11 Days AgoSaved
Remote
Québec, QC, CAN
Gaming • Design
Frima is looking for passionate and creative individuals to join their team, offering flexible work arrangements, generous vacation, and a collaborative environment.
11 Days AgoSaved
Remote
Québec, QC, CAN
Gaming • Design
Frima is looking for creative individuals to apply spontaneously. The position offers flexibility in working conditions, well-being benefits, and a supportive environment.
15 Days AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
The UI Designer will create interface elements for video games, conduct visual research, develop flowcharts, and integrate designs into Unreal Engine.
18 Days AgoSaved
Remote
Québec, QC, CAN
Gaming • Design
The Unreal Programmer will develop and optimize mobile-focused systems in Unreal Engine, address performance challenges, and ensure code quality within the game programming team.
18 Days AgoSaved
Remote
Québec, QC, CAN
Gaming • Design
The Unreal Programmer will develop and optimize mobile systems using Unreal Engine, manage performance issues, and participate in technical discussions and code reviews.
23 Days AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
The role involves daily Scrum meetings, code reviews, and performance issue resolution. Responsibilities include developing links between the engine and tools for mobile, PC, and console, debugging at engine and gameplay levels, and improving deployment processes.
23 Days AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
The Unreal Programmer will engage in daily meetings, conduct code reviews, address performance issues, and develop game integrations while maintaining configurations and automating processes.
23 Days AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
The Lead Programmer will oversee game development, manage a production team, ensure code quality, and liaise with other departments while contributing technically to mobile projects.
23 Days AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Manage a programming team for mobile game development, ensuring communication with departments, maintaining code quality, and mentoring the team.