Frima

HQ
Québec
262 Total Employees
Year Founded: 2003

Jobs at Frima

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Recently posted jobs

9 Days AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Develop and maintain Unreal Engine C++ integrations with console toolchains, pipelines, and first-party Microsoft and Sony services. Diagnose CPU, GPU, memory, mobile hardware, and console operating system issues. Participate in Scrum meetings and code reviews while collaborating with game programming teams. The role requires console game development experience, Unreal Engine expertise, bilingual French and English communication, and occasional international travel.
9 Days AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Développer et maintenir des fonctionnalités Unreal Engine en C++ pour des jeux console. Le rôle comprend l’optimisation des performances CPU, GPU et mémoire, l’intégration avec les outils et pipelines console, le débogage sur appareils mobiles et systèmes Xbox et Sony, ainsi que la maintenance des intégrations avec les services Microsoft et Sony. La personne participera aux revues de code et aux rencontres Scrum.
11 Days AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Designs and integrates complex UI systems in Unreal Engine using UMG and Slate, creates shaders and materials, and optimizes UI performance across PC and console platforms. Collaborates with multidisciplinary teams to resolve integration challenges, develops UI pipelines, and improves studio tools, templates, and workflows. The role also requires strong UX and interaction design skills, bilingual French and English communication, and approximately five years of video game UI design experience.
11 Days AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Conçoit et intègre des systèmes d’interface complexes dans Unreal Engine, crée des shaders et matériaux personnalisés, et optimise les performances UI sur PC, consoles et autres plateformes. Collabore avec les équipes de design, d’art et de programmation, développe le pipeline UI, contribue aux outils et gabarits, et participe à l’amélioration des processus de production.
One Month AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Develop and optimize C++ game features across mobile, PC, and console platforms. Diagnose CPU, GPU, memory, engine, and gameplay issues; maintain toolchain, pipeline, service integrations, deployment, and debugging processes. Contribute to technical architecture, make autonomous technical decisions, support complex problem solving, and mentor programmers while ensuring code quality, performance, and project integration.
One Month AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Develop and optimize C++ game features across mobile, PC, and console platforms. Diagnose CPU, GPU, memory, engine, and gameplay issues; maintain engine integrations, toolchains, pipelines, services, and deployment processes. Contribute to technical design, make independent engineering decisions, resolve complex technical issues, and mentor programmers while ensuring code quality, interoperability, performance, and timely delivery.
One Month AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Planifie et assure le suivi de l’ensemble du cycle de production d’un projet de jeu vidéo. Gère les effectifs, les risques, les budgets, les dépendances et les priorités afin de respecter les jalons. Encadre et mobilise son équipe, soutient le développement des compétences et agit comme point de contact principal auprès des partenaires. Contribue également aux projets de développement de sa communauté métier.
One Month AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Oversee the full production cycle for a video game project, including planning, staffing, budgets, risks, dependencies, milestones, and priorities. Lead and coach team members, manage performance and development plans, maintain partner relationships, and serve as the primary point of contact. The role also supports discipline-wide initiatives and requires experience delivering AAA or AA titles in the video game industry.
2 Months AgoSaved
Remote
Québec, QC, CAN
Gaming • Design
Frima is looking for passionate and creative individuals to join their team, offering flexible work arrangements, generous vacation, and a collaborative environment.
2 Months AgoSaved
Remote
Québec, QC, CAN
Gaming • Design
Frima is looking for creative individuals to apply spontaneously. The position offers flexibility in working conditions, well-being benefits, and a supportive environment.
2 Months AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Lead and mentor the programming team, define technical solutions for console projects, debug and optimize CPU/GPU/memory performance, maintain Unreal Engine integrations with console toolchains and first-party services, and participate in code reviews and technical decision-making.
2 Months AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Senior Unreal (C++) programmer to mentor and upskill the programming team, define technical solutions, participate in code reviews, optimize CPU/GPU and memory performance on consoles, maintain Unreal integrations with console toolchains and first-party services (Microsoft and Sony), debug issues from new mobile hardware and OS updates, and contribute autonomously to technical direction.