Frima

HQ
Québec
262 Total Employees
Year Founded: 2003

Teams at Frima

Recently posted jobs

27 Minutes AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Develop and optimize C++ game features across mobile, PC, and console platforms. Diagnose CPU, GPU, memory, engine, and gameplay issues; maintain toolchain, pipeline, service integrations, deployment, and debugging processes. Contribute to technical architecture, make autonomous technical decisions, support complex problem solving, and mentor programmers while ensuring code quality, performance, and project integration.
27 Minutes AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Develop and optimize C++ game features across mobile, PC, and console platforms. Diagnose CPU, GPU, memory, engine, and gameplay issues; maintain engine integrations, toolchains, pipelines, services, and deployment processes. Contribute to technical design, make independent engineering decisions, resolve complex technical issues, and mentor programmers while ensuring code quality, interoperability, performance, and timely delivery.
20 Hours AgoSaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Plan and monitor major technical initiatives for video game projects, translating technical direction into production plans. Assess risks and impacts on scope, budget, staffing, schedules, quality, and technical health. Coordinate with technical leaders, producers, partners, and stakeholders; prioritize initiatives, manage requests, support reviews and postmortems, and promote continuous improvement. The role requires extensive video game project management experience, AAA or AA project experience, knowledge of game development pipelines and engines, Agile expertise, and fluency in French and English.