Frima

HQ
Québec
262 Total Employees
Year Founded: 2003

Teams at Frima

Recently posted jobs

YesterdaySaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Intégrer et implémenter interfaces (menus, HUD, etc.) dans Unreal, optimiser performances GPU/CPU, développer systèmes UI modulaires avec Slate/UMG/Blueprints/C++, faire du mentorat technique, participer aux revues de code, collaborer designers/artistes et aux rituels Scrum.
YesterdaySaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Act as lead UI artist for a game project: define and maintain visual direction, design and illustrate UI elements, create navigation flows, perform visual research, prototype and integrate initial designs in Unity, document processes, mentor UI designers, and improve UI tools and workflows.
YesterdaySaved
Remote or Hybrid
Québec, QC, CAN
Gaming • Design
Lead and mentor the programming team, define technical solutions for console projects, debug and optimize CPU/GPU/memory performance, maintain Unreal Engine integrations with console toolchains and first-party services, and participate in code reviews and technical decision-making.