Frima
Teams at Frima
Recently posted jobs
Gaming • Design
Act as lead UI artist for a game project: define and maintain visual direction, design and illustrate UI elements, create navigation flows, perform visual research, prototype and integrate initial designs in Unity, document processes, mentor UI designers, and improve UI tools and workflows.
Gaming • Design
Lead the UI design and execution for a major game co-development project: define interface/ergonomy needs, ensure visual quality and consistency, coordinate with UX, art and production, manage UI deliverables and standards, lead and mentor the UI team, liaise with the partner, and drive continuous process improvements.
Gaming • Design
Lead UI Art for a game project, ensuring visual direction, consistency, and usability. Design and illustrate interface elements, create flowcharts, perform visual research, integrate initial designs into Unity, document workflows, mentor other UI designers, and contribute to tools, templates, and process improvements.
