Bespoke Pixel
Teams at Bespoke Pixel
Recently posted jobs
Gaming
Develop and own gameplay systems in Unreal Engine 5, from rapid prototyping through polished production implementation. Collaborate with design, animation, art, and audio to create responsive player experiences. Diagnose, profile, optimize, and maintain gameplay across PC and console platforms while contributing to architecture, code reviews, and technical standards. Mentor and support other programmers in a small, collaborative studio environment.
Gaming
Lead technical architecture and hands-on development in Unreal Engine 5, guiding code quality, performance profiling, and cross-discipline collaboration. Partner with studio leadership and production to deliver milestones, mentor engineers, conduct code reviews, and translate creative vision into robust, optimized systems across platforms. Help scale engineering culture and improve development workflows.
Gaming
Build and maintain studio tools, editor extensions, and content pipelines (especially for Unreal Engine 5). Optimize asset workflows, create standalone tools, collaborate with artists/designers to remove bottlenecks, write clean C++/C# code, diagnose/fix tool issues, and document/support pipeline best practices to accelerate development.
