LEVEL DESIGNER

Posted 2 Days Ago
Be an Early Applicant
Barcelona, Cataluña, ESP
In-Office
Entry level
Gaming
The Role
Design and develop gameplay spaces for a large open-world multiplayer map, taking levels from graybox through implementation, playtesting, optimization, and final polish. Use Unreal Engine 5 for blockouts and rapid prototyping, while collaborating with programmers and artists on mechanics and environments. Balance creative goals with technical constraints, support player movement and guidance, and independently iterate based on playtest feedback.
Summary Generated by Built In

At Bespoke Pixel, we're all about creating something extraordinary. We’re a small, fully funded, independent studio working on a well-known IP, and we’re pushing boundaries when it comes to gameplay and quality. Our experienced team is a blend of creativity and technical brilliance—and now, we’re looking for a Level Designer to join the team and help shape our world.

The role and your impact

We are seeking a passionate Level Designer to build engaging gameplay spaces for a large open-world multiplayer map. Reporting to the Level Design Director, you will take levels from initial greybox through to final polish, exercising strong creative ownership, proactivity, and independence within the project's high-level vision.


What you will do
  • End-to-End Ownership: Design, block out, and polish levels from early graybox through implementation, playtesting, and optimization.

  • Hands-on UE5 Workflow: Work directly in Unreal Engine 5 using blockouts and rapid prototyping to test and iterate on ideas.

  • Multiplayer & Spatial Design: Create clear, engaging spaces that support movement, combat, traversal, and player guidance on a large scale.

  • Cross-Discipline Collaboration: Work directly with gameplay programmers and artists to align mechanics, systems, and visual environments.

  • Quality & Scope Management: Balance design ambition with technical constraints, identifying risks early and making pragmatic choices.

What we are looking for
  • Engine & Tool Proficiency: Practical, hands-on experience in Unreal Engine 5 and greyboxing workflows.

  • Proven Track Record: Professional level design experience on PC or console games, ideally with at least one shipped title.

  • Open World / Multiplayer experience: Strong understanding of spatial composition, player flow, pacing, metrics, and systemic gameplay.

  • Proactive & Independent Mindset: Self-driven ability to test assumptions, iterate based on playtests, and execute from the ground up with guidance from the Level Director.

  • Strong Portfolio: Clear demonstration of your design process, spatial layouts, and level iteration.

Why join us? The Bespoke Pixel advantage

This isn't a role where you’ll be a cog in a machine. This is an opportunity to be a key decision-maker in a small, tight-knit team where your impact is visible and valued every day. We believe that great work is done by happy people.

Competitive Salary: We offer a competitive salary that is commensurate with your expertise and the market.

Work-Life Balance: Enjoy 5 weeks of paid vacation. We believe in building a healthy, sustainable studio culture.

Relocation & Barcelona Life: Our beautiful office is located in central Barcelona, complete with a rooftop terrace, a gym, and a fantastic community. We are ready to help with relocation for the right candidate.

Comprehensive Benefits: We provide free private health insurance, a €200 monthly stipend for meals and transportation, and a yearly allowance for professional development.

Team & Culture: We are a team of talented people who love what they do and support each other. You can look forward to regular team events and after-work hangouts.

Ready to apply?

Send your portfolio, as well as your CV and cover letter in English. We review applications continuously, so don’t wait!

Bespoke Pixel is an equal-opportunity employer. Everyone’s welcome.

Let’s build something amazing together!


Skills Required

  • Hands-on experience with Unreal Engine 5 and grayboxing workflows
  • Professional level design experience on PC or console games
  • At least one shipped title
  • Understanding of open-world or multiplayer level design, spatial composition, player flow, pacing, metrics, and systemic gameplay
  • Ability to work proactively and independently from initial concept through implementation
  • Portfolio demonstrating design process, spatial layouts, and level iteration
  • English-language CV and cover letter
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The Company
17 Employees
Year Founded: 2024

What We Do

Bespoke Pixel is an independent, fully funded game development studio based in Barcelona, Spain. Founded in 2024 by industry veterans with over 60 years of combined experience, the studio is dedicated to creating high-quality, original gaming experiences. Led by David Polfeldt, Chip Go, and Louise Tham, the team leverages AAA expertise to foster a boutique environment focused on craftsmanship and creative freedom.

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