Lead UI Artist

Posted 14 Days Ago
Be an Early Applicant
California
106K-159K
Mid level
Blockchain • Gaming • Cryptocurrency
The Role
The Lead UI Artist will design intuitive UI elements for mobile games, collaborate on gameplay enhancements, and ensure visual consistency while adapting designs based on feedback.
Summary Generated by Built In

Lead UI Artist

Azra Games is recapturing the childhood thrill of storytelling with your entire toy box for modern AAA gaming. We are dedicated to one genre, role-playing games, and led by veteran designer Mark Otero (Zero-to-one director of Star Wars: Galaxy of Heroes, EA’s most successful mobile game of all time, with $1.5B lifetime revenue). Azra has assembled an expert team with decades of experience building blockbuster games. Our debut release, Code named ‘Project:Legends’, will be Mark’s ninth RPG. And his best. Azra Games believes in harnessing the power of technology, with a focus on generative AI, to radically disrupt & transform game development.

Overview

We're a fast-moving startup seeking an experienced UI Artist to join our team and help shape the visual interface of our mobile game. The ideal candidate will have a strong background in mobile game UI/UX, particularly with real-time combat systems and complex gameplay mechanics. This role requires someone who thrives in a startup environment—comfortable with ambiguity, rapid iteration, and wearing multiple hats while maintaining high-quality output

Responsibilities

  • Design and implement intuitive, visually appealing UI elements for mobile platforms, with focus on touch-based interactions
  • Create UI systems that support real-time combat, party/character switching, and complex mobile game mechanics
  • Develop and maintain a comprehensive UI style guide that ensures visual consistency across all game features
  • Collaborate with game designers to create UI flows that enhance gameplay and user experience
  • Optimize UI assets for mobile performance while maintaining visual quality
  • Prototype and iterate on UI concepts based on user testing and team feedback
  • Work closely with developers to ensure proper implementation of UI designs
  • Adapt quickly to changing priorities and pivot designs based on evolving game requirements
  • Contribute to multiple areas beyond UI when needed (marketing materials, pitch decks, etc.)

Requirements

  • 3+ years of experience as a UI Artist in mobile game development
  • Strong portfolio demonstrating mobile game UI work, particularly for games with real-time combat systems
  • Proven experience working in startup or small studio environments
  • Experience with games featuring party systems, character switching, or similar complex mechanics
  • Proficiency in industry-standard tools (Figma, Adobe Creative Suite, Unity/Unreal UI systems)
  • Deep understanding of mobile UX principles, touch interfaces, and screen size considerations
  • Ability to create and maintain comprehensive style guides and design systems
  • Self-directed work style with the ability to identify problems and propose solutions independently
  • Excellent communication skills and ability to articulate design decisions
  • Comfort with rapid prototyping and iterative development processes
  • Ability to make decisions with incomplete information and adjust course as needed

Preferred Qualifications

  • Experience working on games similar to Genshin Impact, Honkai Impact, or other action RPGs with real-time combat
  • Knowledge of Asian mobile game design trends and monetization UI patterns
  • Experience with gacha systems, character collection, or equipment management interfaces
  • Familiarity with gesture-based controls and haptic feedback design
  • Understanding of UI animation and motion design principles
  • Experience leading UI initiatives or mentoring other artists
  • Track record of shipping products in resource-constrained environments
  • Experience building processes and pipelines from scratch

The perks of working at Azra

  • Competitive salary & equity 
  • Platinum healthcare plan for you and your family 💯 paid for by Azra Games. Including health, vision, and dental!
  • Parental leave
  • Unlimited paid time off
  • Work that fits your lifestyle – Work from our studio office in Sacramento, CA, hybrid, or fully remote.
  • Occasional catered lunches and dinners
  • Office social events including happy hours, parties, and community service projects.
  • A generous technology budget to provide the best gear you need to be your most productive and happy self.
  • A packed snack room and loaded fridge
  • Dedicated Game Room for "Market Research" 😏
  • An authentic office environment where you get to be YOU

Azra Games is an equal opportunity employer and considers qualified applicants for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, or other applicable legally protected characteristics. Azra Games is an inclusive workplace where everyone is welcome and employee differences are celebrated.

Base Salary Range: $106,000 - $159,000 USD. The final salary offered for this position may take into account a number of factors including, but not limited to, location, skills, education, and experience.


Top Skills

Adobe Creative Suite
Figma
Unity
Unreal
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The Company
HQ: Sacramento, CA
36 Employees

What We Do

Azra Games believes that the childhood experience of bashing, smashing, and storytelling with your favorite toys in unhinged and imaginative play is the purest form of gaming. We are on a mission to recapture that freedom for the modern era with kickass collectibles and combat RPGs powered by Web3 technology. LFG!

We are both gamers and crypto natives. Founded by virtuoso game designer Mark Otero, best known for Electronic Arts’ top grossing Star Wars: Galaxy of Heroes, serial-preneur Sonny Mayugba (COO) and crypto degen Travis Boudreaux (CTO), Azra Games is backed by Andreessen Horowitz (a16z) and NFX.

Mark Otero is joined by an insanely stacked dev team. Game credits include franchises such as Star Wars, Mass Effect, Dragon Age, Marvel, Battlefield, Assassin’s Creed and more. That said, we build to our strengths. Our first game, LEGIONS & LEGENDS, will be Mark’s ninth collectibles and combat RPG.

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