Amber (amberstudio.com)

HQ
Bucharest
Total Offices: 8
1,083 Total Employees
Year Founded: 2013

Jobs at Amber (amberstudio.com)

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Computer Vision • Gaming • Esports
Design the user experience for adapting a narrative Unreal Engine 5 game to cloud streaming. Responsibilities include mapping touch-controller interactions, creating controller layouts and accessibility options in Figma, designing onboarding and system flows, writing implementation specifications, reviewing playtest findings, and identifying usability risks. The role collaborates with engineers, artists, QA, producers, and other UX designers in a hands-on, high-volume two-month contract engagement.
One Month AgoSaved
In-Office
Manila, Metro Manila, National Capital Region, PHL
Computer Vision • Gaming • Esports
Executes scripted and unscripted software tests, performs regression and ad-hoc testing, identifies and reproduces defects, and documents issues according to project standards. The role collaborates with cross-functional teams and other testers, evaluates technical specifications, provides feature feedback, designs test scenarios, and communicates project matters clearly and promptly.
One Month AgoSaved
In-Office
Bucharest, București, ROU
Computer Vision • Gaming • Esports
Conduct manual, exploratory, regression, and integration testing for combat systems, asset pipelines, rendering, lighting, performance, PvP, PvE, abilities, and backend metadata. Create test plans and cases, document defects in JIRA, validate Unity configurations and combat simulations, and collaborate with engineers, designers, and technical artists to ensure quality, stability, performance, and systemic integrity.
One Month AgoSaved
Remote
Guadalajara, Jalisco, MEX
Computer Vision • Gaming • Esports
Supports the QA Manager with capacity planning, data validation and analysis, hardware utilization and procurement planning, process improvement initiatives, project planning and monitoring, stakeholder management, and employee development projects for Amber Mexico’s QA team.
One Month AgoSaved
In-Office
Manila, Metro Manila, National Capital Region, PHL
Computer Vision • Gaming • Esports
Executes scripted and unscripted tests, regression testing, and ad hoc scenarios; identifies, analyzes, reproduces, and documents software defects. Collaborates with testers and cross-functional teams throughout the software development lifecycle, provides feature feedback, follows testing direction, and communicates project matters clearly. The role also requires understanding technical specifications and designing test scenarios based on product and hardware knowledge.
One Month AgoSaved
In-Office
Bucharest, București, ROU
Computer Vision • Gaming • Esports
Execute mobile game performance and benchmark testing across Android and iOS devices. Analyze FPS, CPU/GPU usage, memory, thermal behavior, battery impact, stability, regressions, and hardware-specific issues. Produce benchmark reports, communicate findings, support global teams, and improve performance-testing methodologies. The role requires strong mobile ecosystem knowledge, profiling and benchmarking experience, analytical troubleshooting skills, and the ability to work independently.
2 Months AgoSaved
Remote
Guadalajara, Jalisco, MEX
Computer Vision • Gaming • Esports
Coordinates software and device testing projects, including schedules, resources, deliverables, risks, dependencies, stakeholder updates, and testing metrics. Supports defect triage, issue investigation, root cause analysis, and validation across software, hardware, firmware, networks, and test environments. Maintains device inventories and platform coverage, prepares documentation, troubleshoots QA tools, and identifies process and tooling improvements.
2 Months AgoSaved
In-Office
Bucharest, București, ROU
Computer Vision • Gaming • Esports
Design AI-powered party, social, and multiplayer game mechanics using LLMs and conversational AI characters. Collaborate with artists and programmers, iterate through playtests, pitch new features, and refine gameplay for major game projects. The role requires strong communication, teamwork, adaptability, and the ability to meet deadlines in creative, fast-paced environments.
2 Months AgoSaved
Remote
Guadalajara, Jalisco, MEX
Computer Vision • Gaming • Esports
Develops AAA game software in Unreal Engine or custom C++ engines. Responsibilities include solving technical game-development challenges, writing maintainable code, optimizing FPS and memory, debugging and profiling large codebases, conducting code reviews, creating technical design documents, participating in planning, and collaborating across teams. The role also involves understanding engine components such as rendering, AI, networking, navigation, physics, and UI.
Computer Vision • Gaming • Esports
Test localized video games on mobile, PC, and console platforms for Russian linguistic, visual, cultural, and audio issues. Report defects clearly in bug-tracking systems or translation documents, suggest resolutions, follow terminology guidelines, cross-check issues across languages, and escalate problems to the Test Lead. Native-level Russian, professional English, gaming platform familiarity, attention to detail, and Canadian work eligibility are required; training is provided.
Computer Vision • Gaming • Esports
Tests video games across mobile, PC, and console platforms for Chinese Simplified linguistic, visual, cultural, and audio issues. Reports bugs clearly, proposes corrections, follows terminology guidelines, cross-checks issues across languages, and escalates problems to the Test Lead. Native-level Simplified Chinese and professional English proficiency are required, along with eligibility to work in Canada.
2 Months AgoSaved
In-Office
Bogotá, Distrito Capital, COL
Computer Vision • Gaming • Esports
Freelance recruiter responsible for developing LATAM talent networks, creating sourcing campaigns, managing end-to-end recruitment, engaging passive candidates, conducting screenings and interviews, evaluating technical and cultural fit, and maintaining accurate candidate records in the ATS. The role is part-time at 20 hours per week and requires close collaboration with talent acquisition teams and hiring managers.
Computer Vision • Gaming • Esports
Tests localized video games in German across mobile, PC, and console platforms, checking text, images, voice-over, linguistic accuracy, cultural appropriateness, and visual issues. Reports defects clearly in tracking systems or translation documents, proposes corrections, follows terminology guidelines, cross-checks issues with multilingual teammates, and escalates problems to the Test Lead. Training is provided for candidates without prior experience.
Computer Vision • Gaming • Esports
Develop and maintain mobile games using Unity across prototyping, production, co-development, live operations, and platform conversion. Participate in sprint planning, clarify requirements, design technical solutions, write maintainable code, conduct code reviews, debug and profile large codebases, optimize performance and memory usage, communicate risks, and support continuous process and quality improvements.
2 Months AgoSaved
In-Office
Manila, Metro Manila, National Capital Region, PHL
Computer Vision • Gaming • Esports
Leads QA project execution and testing teams by setting goals, managing performance, creating test plans and cases, coordinating with stakeholders, and reporting team impact. Develops training materials, handbooks, onboarding plans, and employee development paths. Supports project strategy and budgeting while ensuring product quality across PC, console, mobile, handheld, web, and software platforms.
2 Months AgoSaved
In-Office
Bucharest, București, ROU
Computer Vision • Gaming • Esports
Design and refine engaging, balanced puzzle game levels for major casual game franchises. Collaborate with internal teams and partners, use playtesting, metrics, iteration, and feedback to improve gameplay, and develop creative new level concepts. Candidates should understand free-to-play and puzzle design, actively play casual puzzle games, communicate effectively in English, and demonstrate level-design ability through professional work, education, or portfolio projects.
2 Months AgoSaved
In-Office
Bogotá, Distrito Capital, COL
Computer Vision • Gaming • Esports
Designs and balances game economies across multiple projects, including meta-game systems, monetization mechanics, content balancing, tokenomics, and free-to-play systems. Uses modeling, testing, metrics, and KPIs to refine designs while collaborating with designers, artists, and programmers. The role also involves pitching new features, mentoring junior economy designers, and communicating ideas effectively in English.
2 Months AgoSaved
In-Office
Bogotá, Distrito Capital, COL
Computer Vision • Gaming • Esports
Analyze high-volume data, build tracking methods and frameworks with engineers, create visualizations, identify trends, and provide statistical insights for decision-making. The role also involves prototyping solutions, understanding player behavior, and communicating business findings in a dynamic gaming environment.
Computer Vision • Gaming • Esports
Tests localized video games in Korean across mobile, PC, and console platforms to identify linguistic, visual, contextual, and cultural issues. Reports bugs clearly, proposes corrections, follows terminology guidelines, cross-checks issues across languages, and escalates problems to the Test Lead. Training is provided for candidates without prior experience.
2 Months AgoSaved
In-Office
Bucharest, București, ROU
Computer Vision • Gaming • Esports
Develop and optimize mobile games with Unity across prototyping, production, co-development, live operations, and platform conversion. Responsibilities include sprint planning, technical solution design, maintainable coding, debugging, profiling, code review, risk communication, and quality improvement. The role requires substantial mobile game development experience, optimization expertise, and knowledge of software architecture. Preferred experience includes client-server communication, automated testing, rendering APIs, mobile IDEs, and additional game engines.