Amber (amberstudio.com)
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Computer Vision • Gaming • Esports
Design the user experience for adapting a narrative Unreal Engine 5 game to cloud streaming. Responsibilities include mapping touch-controller interactions, creating controller layouts and accessibility options in Figma, designing onboarding and system flows, writing implementation specifications, reviewing playtest findings, and identifying usability risks. The role collaborates with engineers, artists, QA, producers, and other UX designers in a hands-on, high-volume two-month contract engagement.
Computer Vision • Gaming • Esports
Executes scripted and unscripted software tests, performs regression and ad-hoc testing, identifies and reproduces defects, and documents issues according to project standards. The role collaborates with cross-functional teams and other testers, evaluates technical specifications, provides feature feedback, designs test scenarios, and communicates project matters clearly and promptly.
Computer Vision • Gaming • Esports
Conduct manual, exploratory, regression, and integration testing for combat systems, asset pipelines, rendering, lighting, performance, PvP, PvE, abilities, and backend metadata. Create test plans and cases, document defects in JIRA, validate Unity configurations and combat simulations, and collaborate with engineers, designers, and technical artists to ensure quality, stability, performance, and systemic integrity.