1047 Games

HQ
San Francisco, California, USA
51 Total Employees
Year Founded: 2016

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Jobs at 1047 Games

Search the 10 jobs at 1047 Games

Recently posted jobs

10 Hours Ago
USA
Remote
Gaming
As a Lead UI Engineer, you will oversee a team of UI Engineers to create a top-notch user experience for Splitgate 2. Responsibilities include task distribution, mentorship, stakeholder communication, and collaboration with artists and designers while keeping up with the latest industry trends.
10 Hours Ago
USA
Remote
Gaming
As a Senior UI Engineer at 1047 Games, you will enhance the user experience for Splitgate 2 by advancing the UI tech stack within Unreal Engine 5, implementing UI components, and collaborating with designers and artists on player-facing UI. You will also take ownership of large-scale UI topics, conduct code reviews, and resolve performance issues.
2 Days Ago
USA
Remote
Gaming
The Anti-Cheat Engineer will develop and maintain anti-cheat systems, protect game assets, monitor game activity, analyze cheats, collaborate with teams for integration, and provide reports on cheating trends within a gaming context.
Gaming
The Senior Backend Engineer will design and implement global and game-specific services, focusing on matchmaking, player stat tracking, and performance optimization for millions of concurrent players. The role includes writing maintainable code and documentation, as well as tackling technical challenges in a gaming context.
5 Days Ago
USA
Remote
Gaming
Create high quality 3D models for gameplay level assets, set dressing and world building in the engine, collaborate with the team to achieve the overall vision of the game, support less experienced team members
Gaming
Lead environment content creation and provide support to less experienced team members. Help maintain consistency with modeling standards and best practices. Work closely with concept artists, level designers, and other teams to ensure polished and performant levels. Take the lead in level art reviews and provide feedback. Develop new production techniques and explore new technology. Identify risks and production issues.
8 Days Ago
USA
Remote
Gaming
The Lead Technical Artist will manage a team, ensuring efficient art production pipelines and troubleshooting technical challenges. Responsibilities include mentorship, communication with stakeholders, optimizing assets, and keeping up with industry trends.
Gaming
As a Weapons Concept Artist, you will collaborate with the Art Director to produce functional weapon designs for AAA games, create sketches and models, and work with various departments to solve gameplay challenges with visual solutions. You will need a strong understanding of weapon design and effective communication skills.
12 Days Ago
USA
Remote
Gaming
Seeking an experienced QA tester to ensure high quality standards for games at 1047 Games. Responsibilities include establishing QA standards, collaborating with development team, and analyzing quality challenges. Qualifications include 2+ years of gaming industry experience and proficiency in game production life cycle.
Gaming
The Senior Graphics Designer will collaborate with Marketing and Art teams to create graphics and motion assets for various platforms, including digital storefronts and social media. Responsibilities include developing a Style Guide, presenting design solutions, and ensuring brand compliance while balancing quick-turn and long-term projects. Effective communication and innovative design skills are essential.