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Gaming • Social Media
Los Angeles, CA, US
27 Employees

Stack-Up founded in 2015, Stack-Up brings both veterans and civilian supporters together through a shared love of video gaming.


Blockchain • Gaming • Virtual Reality
Los Angeles, CA, US
16 Employees

Lucid Sight was founded in 2015 in Los Angeles, California, and started its journey with the goal of developing technologies to support the evolving gaming landscape. Lucid Sight has innovated on and explored new technologies across multiple platforms (iOS, Android, VR, Console, and PC), working with major IPs and brands. To date, Lucid Sight has built over two dozen games, apps, and experiences using its cutting-edge multiplayer tech stack. These games include MLB Champions, CSC x Star Trek, and Justice League for PSVR. In 2021 Lucid Sight acquired Colyseus, a 6 year old open-source multiplayer engine built on JavaScript. Colysues joins Lucid Sight's existing technology stack to create Colyseus Arena, a cloud solution for the democratization of multiplayer game development. Colyseus Arena unlocks the ability to create multiplayer games without networking expertise. Game creators will be freed from the complexities of network engineering to focus on the experience: Get to Fun Faster ™


Gaming • Virtual Reality
Marina del Rey, CA, US
139 Employees

Survios is an award-winning game studio that takes a holistic approach to development, merging our hardware, software, and games expertise to create unbelievable immersive game experiences. As we expand our focus from VR-Only to create games across all PC and Console platforms, we’re dedicated to leveraging our passion, expertise, and creativity to develop and publish the next generation of groundbreaking and immersive video games. People make games great. And at Survios, we know we can’t grow from an acclaimed VR studio to the world’s premier game developer and publisher without them. That’s why our most valuable investments aren’t in the next-generation technology we use to make our games or the swanky new HQ we’re building in Marina Del Rey, but in creating a hybrid workplace that seeks out talent across the globe, nurtures its people, and encourages fun. A workplace where every team member knows they’re respected and cared for. If you want to join a passionate team of developers driving toward the future of immersive gaming Team of Dreamers, Makers, Artists, Thinkers, and Gamers. Focus: Engaging games. Immersive tech. Unparalleled presence. Nathan Burba, James Iliff and Alexander Silkin launched Project Holodeck as an interdisciplinary effort at the University of Southern California’s Games program. From Project Holodeck they founded Survios, and continue to focus on virtual reality gaming and immersive technology.


Gaming
2 Offices
9 Employees

At Mobius we make unique & creative games to challenge our audience. Our roots are in the Games Program at USC, where 2015 Independent Games Festival recipient of the Seamus McNally Grand Prize & Excellence in Design, Outer Wilds, and 2014's Excellence in Narrative nominee, Paralect, were developed. We are super excited to be finishing 2015 IGF winner Outer Wilds as our next project! Mobius is a small, award-winning studio that makes games we’re passionate about. We promote a healthy work environment where people can experiment in weird and wonderful ways. This causes no shortage of opportunities for learning and growth on our team. OUR CORE VALUES We are an independent game studio based in downtown Los Angeles that believes in these core values: EXPLORATION: We view games as portals into new worlds that challenge what the player knows. We want our games to scratch that itch of venturing off into the unknown, of finding out what the darkness has to offer. Seriously, Apollo 13 and Majora's Mask get referenced in our office daily. CULTURAL COLLABORATION: Our founder, our team, and our families have roots the world 'round. We're proud of our diverse heritage, and we seek to make art and games that combine our unique backgrounds. EMOTIONAL IMPACT: We don't make games to make a quick buck--we make games to make a difference in our players. NEW PERSPECTIVES: We strive to create game mechanics, worlds, and experiences that inspire our players to think of the world in a new way.


Gaming
Los Angeles, CA, US

Mossmouth is a one man video game development studio.


AdTech • Gaming • Mobile • Software
3 Offices
51 Employees

AppOnboard’s mission is to empower the maker generation to bring their ideas to life without writing a single line of code. AppOnboard’s code-less software, AppOnboard Studio and BuildBox, empowers anyone to design, build and share their interactive app experiences on the app stores, top social networks, and more. AppOnboard Studio enables the creation of instant apps, playable ads, app prototypes, and more. Buildbox enables full app and game development. All without any need for writing code.


Gaming • News + Entertainment
El Segundo, CA, US
70 Employees

Wonderstorm is a double threat media studio that creates timeless stories and engaging video games that anchor our entertainment franchises. Wonderstorm’s first franchise, the Emmy® Award-winning The Dragon Prince, is an original animated series on Netflix, and a world-class video game is under development by the same creative team.


Gaming • Virtual Reality • Wearables
Pasadena, CA, US
16 Employees

Tap is a one-handed, Bluetooth wearable keyboard that types characters on your device when you tap your fingers on any surface. Tap lets you communicate with the world by associating various tapping combinations with each letter of the alphabet. Easy to learn, ergonomic and fashionable. Visit https://www.tapwithus.com to learn more.


Gaming
El Segundo, CA, US
21 Employees

Carbonated is an independent, venture funded studio, where everyone on the team has a direct impact on the success of our games. Founded in 2015, we aspire to be a company where people want to spend their entire careers. We’re an ambitious, reach-for-the-sky and create something amazing kind of studio. We work even harder to ensure work-life harmony. We pride ourselves on open communication and highly collaborative teamwork to make the best games we possibly can. Right now, we're excited to be working on our own mobile first game called MadWorld, an ambitious, real-time multiplayer tactics game, set in a near dystopian world.


Gaming
El Segundo, CA, US
56 Employees

Recognized as a leader in developing mass-market titles for video game consoles, Heavy Iron Studios, Inc. is an independent video game developer, based in Los Angeles, California. Originally founded as a THQ studio in 1999, Heavy Iron has worked in close partnership over the years with creators of high-profile animated feature film and licensed TV properties from Disney*Pixar, Nickelodeon, Warner Bros., 20th Century Fox and Zuffa/UFC to offer compelling, interactive gaming experiences across multiple generations of console platforms. Heavy Iron Studios, Inc. has been a wholly independent and privately held company since June 2009 with a combined total of over 36 million units in sales, generating over $500 million in revenue. In 2021, Heavy Iron became part of the Keywords Studios family via acquisition.

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Digital Media • eCommerce • Gaming • Mobile • News + Entertainment
11 Offices
1200 Employees
Warner Bros. Discovery Thumbnail
Artificial Intelligence • Digital Media • Gaming • Machine Learning • News + Entertainment • Software
13 Offices
40000 Employees

Fitness • Gaming • Hardware • Software
Long Beach, CA, US
550 Employees

Zwift is the app that enables millions of people to ride or run in virtual worlds with a community that motivates at every mile. We are on a mission to make more people, more active, more often. Known for connecting cyclists and runners around the world while mixing the intensity of training with the immersive and engaging play of gaming.


Digital Media • eCommerce • Gaming • Kids + Family • Retail
Los Angeles, CA, US
85 Employees

Exploding Kittens is a leading game and entertainment company with a mission to inspire people to connect, laugh, and play fun games in the physical world. After initially seeking to raise $10K through Kickstarter, the Exploding Kittens campaign raised $8.7M in 30 days from 219,000 backers. To date, Exploding Kittens is the #1 most-backed project in Kickstarter history and has sold over 20 million games. Started by former Xbox game designer Elan Lee and The Oatmeal’s founder Matthew Inman,Exploding Kittens and its family of games seek to reshape traditional game night into an entertaining person-to-person experience. Today, there are nearly 30 games available for purchase, an exclusive Exploding Kittens mobile game for Netflix subscribers, a free-to-play app, Kitty Letter, and an Exploding Kittens mobile app available iOS, Android, and Nintendo Switch as well as an animated Netflix series titled ‘Exploding Kittens’ in production.


Gaming
Los Angeles, CA, US
44 Employees

We’re hellbent on serving player needs through unapologetically deep games that give everyone the chance to connect, to compete, and to be infinitely delighted by stories they are at the center of.


Gaming • Software • Virtual Reality
4 Offices
802 Employees

Niantic is the world’s leading AR technology company, sparking creative and engaging journeys in the real world. Our products inspire outdoor exploration, exercise, and meaningful social interaction. Originally formed at Google in 2011, we became an independent company in 2015 with a strong group of investors including Nintendo, The Pokémon Company, and Alsop Louie Partners. Our current titles include pioneering global-control game Ingress, record-breaking AR game Pokémon GO, and recently released third title, Harry Potter: Wizards Unite.


Gaming
6 Offices
4,821 Employees

We are Gameloft and our greatest reward is seeing that 1.5 million new Gameloft games are downloaded every day. Our dream to offer mobile games to the entire planet through our products is about to become a reality. We owe our success to the talent and passion of our teams. It is because of their dedication to excellence and attention to detail that we can offer games of unparalleled quality to our millions of fans. Do we have strong franchises? Yes! Just take a look at Asphalt, Order & Chaos, Modern Combat or Dungeon Hunter. . We also have a great network of partners to help us deliver cool new games to your favorite device. Think Universal, Illumination Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel®, Ferrari® and many more.


Gaming
4 Offices
911 Employees

Kabam is a world leader of developing entertaining, immersive, and highly social multiplayer games. We merge consumer behavior with the art of game design to create experiences that are enjoyed by millions of players across the globe. Each game has raised the benchmark in mobile gaming, bringing high-quality graphics, next-generation technology and revolutionary gameplay to the palm of player’s hands. We have partnered with leading entertainment brands like Disney, Hasbro, and Universal to create mobile games based on some of the world’s most iconic franchises. Our games have generated hundreds of millions of downloads including Marvel Contest of Champions, Disney Mirrorverse, Shop Titans, Transformers: Forged to Fight, Mini Guns, Fast & Furious 6: The Game, Fast & Furious: Legacy, and Blastron. Many of these games have also received multiple awards such as Apple’s Editor’s Choice and Google Play’s Best Game of the Year. Founded in 2006, we have studios and offices in Vancouver, Montreal, Charlottetown, Los Angeles, San Francisco, Austin, and Seoul. Kabam is a wholly-owned subsidiary of Netmarble Games.


Gaming
Pasadena, California, US
4,438 Employees

NetEase Games, the video games division of NetEase, Inc., is a leading global video game developer and publisher, with operations in nine countries including owning global games studios that operate independently in North America, Europe and Japan. We have developed and published international titles such as Knives Out, Harry Potter: Magic Awakened, and Naraka: Bladepoint. NetEase Games works with other industry leaders and premium intellectual property holders to co-develop, distribute and market video games and content to players globally. Since our founding in 2001, we have developed or published hundreds of mobile, console and PC video games.


AdTech • Gaming • eSports
Los Angeles, California , US
211 Employees

ZAM Network is a multi-faceted company comprised of a full-service creative ZAM Agency. We specialize in building engaged gaming communities and comprehensive solutions through its three core pillars of marketing, creative services and user research


AdTech • Gaming • Marketing Tech
Los Angeles, CA, US
50 Employees

A Nasdaq-listed company, Versus makes content more fun - not once, but over and over again. We value diversity & inclusion, empathy for our colleagues and our partners, and curiosity to explore and learn new things. Our product suite gives consumers the opportunity to win the things they love, inside of the entertainment they enjoy. With Versus, interactive entertainment becomes even more engaging, more fun, and more personal.


Gaming • News + Entertainment
2 Offices
2,120 Employees

Activision Blizzard, Inc. is one of the world’s largest interactive entertainment company, with operations across North America, Europe, and Asia. We are home to some of the most beloved entertainment franchises including Call of Duty®, Skylanders®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™, and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet! We’re proud to be recognized as one of FORTUNE’s "100 Best Companies To Work For®” for four consecutive years and have earned a spot on FORTUNE’s “Most Admired Companies,” and “Future 50” lists. Our 10,000+ global employees are some of the best and brightest talents across entertainment, media, and technology.