Tencent and Qualcomm Partner to Develop 5G Gaming Phone

August 1, 2019
Written by Folake Dosu

gaming-tech-tencent-qualcomm

Qualcomm and Tencent have announced a collaboration to develop a 5G version of a Tencent-backed gaming phone and to optimize Tencent video games on devices with Qualcomm chips.

The agreement stipulates that Qualcomm, leading supplier of mobile phone chips for Android devices, and Chinese tech giant Tencent will collaborate on Qualcomm® Snapdragon™ based mobile gaming devices, game content and performance optimizations, Snapdragon Elite Gaming enhancements, cloud gaming, AR/VR, 5G gaming use case developments and additional relevant technologies. 

“With 30 years of innovation under our belt, we’re ushering in a new age of gaming. Mobile gaming, an important 5G use case, will soon take advantage of the next generation of connectivity.”

In a statement, Steven Ma, Senior Vice President at Tencent, said: “Tencent has worked closely with Qualcomm Technologies and we are very pleased that the strategic cooperation announced today has deepened and expanded the relationship between the two parties. We hope that fostering cooperation between both parties can utilize our respective technologies and R&D expertise to further innovate the game industry, thereby bringing better game quality and interactive experience to users.”

As noted on Reuters, the plan to develop a 5G version of the gaming phone would be a major win for Tencent’s plans to launch a streaming game service as the faster connection speeds would enable the streaming of more complex games.

Frank Meng, Chairman of Qualcomm China, said: “With 30 years of innovation under our belt, we’re ushering in a new age of gaming. Mobile gaming, an important 5G use case, will soon take advantage of the next generation of connectivity. Faster speeds, more bandwidth, and cutting edge ultra-low latency will support real-time, multi-player and immersive gaming experience. We look forward to this new cooperation with Tencent Games to enrich lives and transform gaming behaviors on a global scale.”

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