Top Design & UX Jobs in Washington DC,
As a Lead Experience Designer focusing on Accessibility, you will drive inclusive design initiatives and advocate for accessibility across products. You'll collaborate with cross-functional teams to enhance product quality, create accessible user experiences, and facilitate inclusive design workshops. You'll also translate complex guidelines into effective practices and continuously review designs for compliance and usability.
The Associate Technical Designer manages technical development of patterns and specifications from inception to sampling. They collaborate with product development and production teams to ensure timely transitions of technical packages, maintain accurate specifications, and serve as a resource for problem-solving in the pre-production stage.
Lead environment content creation and provide support to less experienced team members. Help maintain consistency with modeling standards and best practices. Work closely with concept artists, level designers, and other teams to ensure polished and performant levels. Take the lead in level art reviews and provide feedback. Develop new production techniques and explore new technology. Identify risks and production issues.
The Hard Surface Concept Artist will create concept art for video games with a focus on hard surface and sci-fi designs. Responsibilities include showcasing proficiency through a strong portfolio, collaborating with teams, and utilizing various design software like Maya and Photoshop in a fully remote contract role.
The Principal Game Designer will guide the team's design vision and decisions for a new game, mentor designers, and connect design with player motivations and product goals. This role requires collaboration with cross-functional teams and expertise in game systems, player psychology, and live operations.
As a Senior Product Designer, you will lead the design process for conversational AI-driven banking services, conducting user research and collaborating with cross-functional teams to create intuitive user experiences. You will establish design processes, mentor future team members, and continuously improve product designs based on user feedback.
The UE Designer is responsible for designing user experiences across various platforms, conducting user research, data analysis, and ensuring design goals are met. This role involves working independently through the entire design process and collaborating closely with developers. The candidate should have strong design experience, attention to detail, and good communication skills.
The Senior VFX Artist will collaborate with the Art Director and content team to create engaging visual effects for live, motion-captured performances in a virtual concert environment. Responsibilities include managing the VFX pipeline, mentoring team members, optimizing and debugging assets, and ensuring artistic quality in collaboration with technical teams. The role requires strong artistry skills and knowledge of Unreal Engine 5.
The Senior Designer will collaborate with the newsroom to enhance articles, social media, newsletters, and audio content with custom artwork, maintain editorial templates, and commission freelance illustrators. The role requires strong design and communication skills in a fast-paced environment.
The Lead Product Designer will design and implement user experiences for a mobile app and website, collaborating with marketing and engineering teams. Responsibilities include creating wireframes, conducting user research, assessing UX architecture, and driving corporate design and branding initiatives.
Top Companies in Washington DC Hiring Design + UX Roles
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