Top C++ Jobs in San Luis Obispo, CA
The Ubuntu on WSL Software Engineer will implement support for new WSL features in Ubuntu, manage applications in the Microsoft Store, and contribute to upstream projects. The role requires strong software development skills in various programming languages and excellent communication to handle community interactions.
The Principal Software Engineer will lead the architectural design and development of scalable systems, solve complex technical problems, mentor engineers, and align technical strategies with business objectives. They will evaluate new technologies, contribute to roadmaps, and promote engineering excellence across teams.
Design and develop large-scale distributed systems for Yahoo Mail, focusing on server infrastructure, scalability, and performance challenges. Lead projects and mentor junior members while collaborating with cross-functional teams. Transition services from Yahoo data centers to public cloud infrastructure (GCP/AWS).
The IT Developer/Engineer role focuses on researching, designing, developing, and maintaining business applications and information systems solutions. The responsibilities include analyzing business requirements, coding modifications or new programs, testing, and ensuring compliance with standards while working cross-functionally throughout the organization.
The Senior Firmware Engineer will oversee firmware development projects, conducting programming, code reviews, and testing. Responsibilities include leading projects, maintaining build systems, and engaging in client communication. The role requires mentoring junior engineers and ensuring adherence to quality standards while managing work independently.
Seeking a PC-platform-focused Gameplay Engineer to work on a brand-new title Towerborne, optimizing performance, supporting gameplay, and implementing UI designs in Unreal Engine. Must have C++ expertise and experience with PC game development on multiple platforms. Nice to have experience on shipped games, Test Driven Development, live service games, and cross-platform play.
Seeking a Web3 Solutions Architect with 4-8 years of experience in technical and customer engineering. Responsibilities include client engagement, technical presentations, proposal development, project coordination, research, and documentation. Must have a good understanding of the Web3 industry.
The Staff SOC Performance Architect at Tenstorrent will focus on performance modeling and analysis of chiplet based Automotive SoCs, collaborating with hardware engineers, software developers, and system architects.
The Lead Engineer, Mobile SDKs is responsible for designing and developing SDKs for mobile games, improving developer experience, enhancing SDK performance and security, and providing technical leadership to the development team. This role involves managing SDK delivery processes and staying updated on mobile game development trends.
The Compiler Developer will enhance and implement components of LLVM and Clang-based toolchain, contribute to the LLVM community, analyze and debug platform-specific code, and maintain target-specific tests while ensuring high-performance software development.
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