Top Remote C++ Jobs in San Francisco, CA
As a Software Engineer on the Distributed Systems team, you will work on building scalable distributed systems, ensuring reliability, debugging production issues, and improving code quality. Projects involve addressing performance limitations and optimizing data processing capabilities.
As a Senior Software Engineer at Voleon, you'll develop production trading systems and data pipelines for machine learning applications. You'll collaborate with finance and research teams, optimize trading performance, and mentor other engineers. The role demands expertise in high-performance systems and strong communication skills.
As a Junior Software Engineer at Databento, you'll design, develop, and maintain high-performance server applications in C/C++ and Rust. You'll work with market data feeds, optimize code for throughput and latency, and collaborate on build and deployment best practices, contributing to the management of petabyte-scale data processing.
Senior / Staff Video Software Engineer at Mux, responsible for building next-generation Video products, leading complex projects, and collaborating with cross-functional teams to deliver cutting-edge Video solutions.
As a Staff Controls Software Engineer, you will design, implement, and test control software for DNA synthesis instruments. Your role includes creating calibration procedures, collaborating with R&D teams, and assisting with testing and troubleshooting in a multidisciplinary environment.
The Staff C++ Engineer will design and implement changes to Stellar Core, enhancing network performance and decentralization. Responsibilities include collaborating on architectures, refactoring performance bottlenecks, and writing technical specifications. The role involves problem-solving in scalability and system design within a distributed environment.
Seeking a Senior Gameplay Software Engineer to build an interconnected multiplayer experience, design major gameplay systems, integrate with platform, and maintain engine code. Requires 7+ years experience in C++, game development, and using Unreal Engine.
Design and implement interfaces and features for customers, improving product performance and reliability, managing the entire product development lifecycle, and building internal tools to enhance productivity. Must independently own projects from conception to release.
As a Senior Ground Software Operations Engineer, you will design software architecture for satellite data handling, model tasking scenarios for hyperspectral satellites, develop scheduling algorithms, and maintain simulation code in collaboration with operations and software teams to ensure mission success.
As a Software Engineer on the Human Data team, you will improve AI model capabilities, build and maintain codebases in languages like Python and Rust, and collaborate with teams to refine AI-generated code.
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