Top Remote Design & UX Jobs
The Staff Visual Designer will lead the design of a comprehensive UI component system for 6sense’s products. Responsibilities include creating scalable and aesthetically pleasing components, refining the design system, ensuring accessibility, conducting user research, and collaborating with designers and engineers to implement the designs effectively.
The Instructional Designer at Sky Zone creates and supports training programs across the organization, designing multi-media training materials and learning experiences. This role involves collaboration with leadership, maintaining best practices in instructional design, and driving engagement to support company growth.
As a Product Designer at Signal, you will create high-quality user experiences for a mobile app, conduct user research, and apply design best practices while collaborating with a talented team to solve complex challenges and deliver new features.
The Senior Product Designer will conduct user research, create wireframes, prototypes, and mockups to enhance user experiences on our platform. They will collaborate with product managers and engineering teams, make strategic design decisions based on research, and drive user-centered design processes.
The Mobile Game UI/UX Artist will define and design the user interface of a new mobile game, create wireframes and art assets, and collaborate with developers to ensure an intuitive player experience. The role requires extensive experience in UI/UX design within the gaming industry and proficiency in tools like Unity and Photoshop.
The Senior Product Designer will establish the product experience, drive design direction, and make strategic UX decisions while collaborating on roadmaps and new initiatives for a consumer-facing tech product. Responsibilities include enhancing user experience for training and job placement users, and developing a community for job seekers in the MENA region.
As a Lead Product Designer, you will own large design projects, collaborate with Product and Engineering teams to enhance core offerings, innovate UX in web3, conduct user research, contribute to the design system, and mentor the design team.
The Senior Face Technical Designer will create and manage facial rigs for characters, ensuring high-quality animated performances. Responsibilities include authoring FACS shapes, collaborating with teams for asset delivery, and optimizing workflows. The role requires expertise in FACS, facial anatomy, and cutting-edge facial rigging techniques.
As a Senior Product Designer at Warp, you will lead the design and prototyping of product experiences using Figma. You will craft new features from ideation through to execution while collaborating closely with the engineering team. Your role will also involve employing user-centered design thinking to drive product design strategy and ensure a seamless user experience for developers.
The role involves facilitating a small class in online Product Design coursework, providing feedback on projects, and fostering discussions that connect the curriculum to real-world applications. The facilitator is expected to mentor learners and represent the values of Flatiron School.
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