Top Remote C++ Jobs in Austin, TX
The Site Reliability Engineer will enhance the reliability and uptime of Fetch's services by engaging in the complete lifecycle of services, from design to deployment, monitoring performance, and employing automation for scale. They will participate in incident response and work within a diverse team to improve systems sustainably.
The Research Engineer will collaborate on enhancing models and exploring innovative AI research, applying proprietary algorithms for unsupervised learning and perception issues. Responsibilities include developing tools for deep learning experiments and deploying algorithms on vehicle platforms.
The UI Programmer will work on user interface architecture, implementation, and optimization, ensuring high quality across input devices. Responsibilities include breaking down design tasks, reviewing code for quality, and supporting localization workflows. The role requires collaboration with the team to deliver on design and functionality goals.
The Senior Software Engineer will design and implement scalable backend systems and frameworks. Responsibilities include evaluating requirements, leading cross-team discussions, developing monitoring tools, and mentoring junior engineers. The engineer will apply programming concepts and work with cloud services.
As a Digital Verification Engineer, you will ensure a reusable and scalable verification environment for semiconductor IP solutions. Responsibilities include creating and executing test plans, developing firmware tests, supporting silicon characterization, and driving automation within the verification process. You will leverage your experience in verification methodologies and high-speed interface IP to contribute to timely project delivery and quality assurance.
The Ubuntu on WSL Software Engineer will implement support for new WSL features in Ubuntu, manage applications in the Microsoft Store, and contribute to upstream projects. The role requires strong software development skills in various programming languages and excellent communication to handle community interactions.
The Senior Firmware Engineer will oversee firmware development projects, conducting programming, code reviews, and testing. Responsibilities include leading projects, maintaining build systems, and engaging in client communication. The role requires mentoring junior engineers and ensuring adherence to quality standards while managing work independently.
Seeking a PC-platform-focused Gameplay Engineer to work on a brand-new title Towerborne, optimizing performance, supporting gameplay, and implementing UI designs in Unreal Engine. Must have C++ expertise and experience with PC game development on multiple platforms. Nice to have experience on shipped games, Test Driven Development, live service games, and cross-platform play.
Seeking a Web3 Solutions Architect with 4-8 years of experience in technical and customer engineering. Responsibilities include client engagement, technical presentations, proposal development, project coordination, research, and documentation. Must have a good understanding of the Web3 industry.
The Compiler Developer will enhance and implement components of LLVM and Clang-based toolchain, contribute to the LLVM community, analyze and debug platform-specific code, and maintain target-specific tests while ensuring high-performance software development.
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