Top C++ Jobs in Los Angeles, CA
Lead the development of the Mojo compiler, drive design and implementation of new features, provide technical leadership to the team, and collaborate with internal and external stakeholders.
The Cloud Site Reliability Engineer will design and build scalable infrastructure, maintain cloud governance for AWS, write automation scripts, support incident resolution, and collaborate with development teams to optimize system performance. They will also document processes and help implement security measures.
The Associate Software Engineer will be part of the Data Lake engineering team, focusing on developing a Data Lakehouse that supports AI and ML initiatives. Responsibilities include collaborating with stakeholders, designing and maintaining infrastructure on AWS and Azure, implementing CI/CD pipelines, and enhancing system performance. This role is ideal for entry-level candidates eager to learn and grow in cloud technologies and software engineering.
The Software Developer/Engineer will develop new features for the Glorious CORE desktop software, innovate and enhance existing features, and improve compatibility with new products. The role involves collaboration with various teams and requires knowledge of software architecture and design patterns, with a user-centric approach to software development.
The UI Programmer will work on user interface architecture, implementation, and optimization, ensuring high quality across input devices. Responsibilities include breaking down design tasks, reviewing code for quality, and supporting localization workflows. The role requires collaboration with the team to deliver on design and functionality goals.
The Senior Software Engineer will design and implement scalable backend systems and frameworks. Responsibilities include evaluating requirements, leading cross-team discussions, developing monitoring tools, and mentoring junior engineers. The engineer will apply programming concepts and work with cloud services.
The Sr Staff Enterprise Application Engineer will lead and coordinate PLM discussions, develop enterprise tools, evaluate technology trends, mentor teams, and ensure alignment between enterprise strategies and business goals, alongside hands-on POC development and application design.
Develop a policy engine to proactively identify and address production issues related to database setup and connectivity problems. Responsibilities include reading values from Kafka and Cosmos, querying Elastic Search clusters, creating APIs, and designing modular components for data retrieval.
The role involves working with Unreal Engine and C++ to develop engaging AAA or MMO video game titles. The position focuses on creating complex and immersive gameplay experiences that resonate deeply with players. Candidates are expected to contribute to innovative game design and technical problem-solving.
As a Staff Backend Software Engineer at Singularity 6, you will develop and maintain online services and tools for the game Palia. You will work with a cross-functional team, focusing on design, development, and deployment of large-scale, distributed systems, including payment systems and character customization features, primarily using Rust.
Design and implement backend APIs and services for Voxel's core customer experience. Collaborate with various teams to meet user needs, lead projects from implementation to maintenance, and ensure high-quality system performance using data-driven approaches. Mentor other engineers and contribute to technical documentation.
Top Companies in Los Angeles, CA Hiring Developer + Engineer Roles
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