Top Design & UX Jobs in Los Angeles, CA
As a Lead Product Designer, you will own large design projects, collaborate with Product and Engineering teams to enhance core offerings, innovate UX in web3, conduct user research, contribute to the design system, and mentor the design team.
The Senior Face Technical Designer will create and manage facial rigs for characters, ensuring high-quality animated performances. Responsibilities include authoring FACS shapes, collaborating with teams for asset delivery, and optimizing workflows. The role requires expertise in FACS, facial anatomy, and cutting-edge facial rigging techniques.
As a Senior Product Designer at Warp, you will lead the design and prototyping of product experiences using Figma. You will craft new features from ideation through to execution while collaborating closely with the engineering team. Your role will also involve employing user-centered design thinking to drive product design strategy and ensure a seamless user experience for developers.
The Lead VFX Artist at Bad Robot Games will create and implement impressive VFX for a new game project, collaborating with other creatives, mentoring team members, and ensuring high quality and performance of visual effects. Responsibilities include designing particle effects, managing VFX production, and troubleshooting issues, while maintaining artistic direction and optimizing workflows.
The role involves facilitating a small class in online Product Design coursework, providing feedback on projects, and fostering discussions that connect the curriculum to real-world applications. The facilitator is expected to mentor learners and represent the values of Flatiron School.
As a Senior Graphic and UI/UX Designer, you will lead complex design solutions and enhance user experiences. Responsibilities include collaborating with teams, engaging clients, defining project scopes, conducting workshops, and supporting product innovation and sales activities.
As a Lead Experience Designer focusing on Accessibility, you will drive inclusive design initiatives and advocate for accessibility across products. You'll collaborate with cross-functional teams to enhance product quality, create accessible user experiences, and facilitate inclusive design workshops. You'll also translate complex guidelines into effective practices and continuously review designs for compliance and usability.
The Associate Technical Designer manages technical development of patterns and specifications from inception to sampling. They collaborate with product development and production teams to ensure timely transitions of technical packages, maintain accurate specifications, and serve as a resource for problem-solving in the pre-production stage.
Lead environment content creation and provide support to less experienced team members. Help maintain consistency with modeling standards and best practices. Work closely with concept artists, level designers, and other teams to ensure polished and performant levels. Take the lead in level art reviews and provide feedback. Develop new production techniques and explore new technology. Identify risks and production issues.
The Hard Surface Concept Artist will create concept art for video games with a focus on hard surface and sci-fi designs. Responsibilities include showcasing proficiency through a strong portfolio, collaborating with teams, and utilizing various design software like Maya and Photoshop in a fully remote contract role.
Top Companies in Los Angeles, CA Hiring Design + UX Roles
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