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Top Design Jobs
Gaming
Designs and implements live-ops events and content for a mobile game, including balancing systems, analyzing player feedback and metrics, improving design tools, and collaborating across disciplines. Creates new event types, prototypes features, writes design documentation and user stories, leads brainstorming, and advocates for player-focused design. The role requires strong game systems, content, narrative, math, balancing, pacing, and mobile gaming expertise.
Top Skills:
Unity
Gaming
Design and own metagame, progression, economy and engagement features for a live FPS mobile title. Prototype, balance, analyze KPIs and player data, collaborate across design, art, UX, engineering and product to iterate and expand live features, and document concepts to align teams.
Top Skills:
Rapid Prototyping ToolsUnreal EngineVisual Scripting
Gaming
Lead and shape major systems in CSR2, improve player experience, mentor designers, and ensure high-quality design execution across cross-functional teams.
Top Skills:
LiveopsMobile Game DesignSystems DesignUx
Gaming
Lead design for a new Merge 2 title from concept through live operations. Own vision, core loop, progression, economy and monetization. Mentor designers, partner with product/engineering/art, iterate using live analytics, and maintain event pipelines and balance for retention.
Gaming
Lead UX/UI design for mobile games: create flows, wireframes, Figma prototypes, design systems, visual assets, and Unity implementations. Conduct research and testing, collaborate with art and engineering, mentor UX staff, and own UX across multiple feature pods to deliver engaging, usable game experiences.
Top Skills:
Adobe Creative SuiteFigmaUnity
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Gaming
Own and optimize the VFX and animation pipeline for mobile casual puzzle games. Create high-quality, “juicy” VFX and animations from concept through final Unity implementation, using Particle System, Shader Graph, Animation Timeline, URP, and custom materials. Optimize for mobile performance and memory, troubleshoot visual and sorting issues, and collaborate with art, design, tech art, engineering, and production to improve workflows and runtime performance.
Top Skills:
Animation TimelineCustom MaterialsParticle SystemShaderShader GraphUnityUrp
Gaming
Lead design for mobile native apps and mobile web commerce experiences, from discovery through prototyping and post-launch iteration. Audit commerce flows, collaborate with product and engineering, use research and analytics to inform decisions, build interactive prototypes, and maintain a scalable Figma-based design system while mentoring junior designers and championing UX excellence.
Top Skills:
Figma
Gaming
The Senior Game Economy Designer will optimize in-game economies for engagement and monetization, using data-driven strategies and collaborating with cross-functional teams.
Top Skills:
A/B TestingData Modeling
Gaming
Lead the end-to-end UX and UI vision for an unannounced mobile live-service title, manage and mentor a team of designers, create and maintain scalable design systems, collaborate with Art and Product leadership, iterate using player data and testing, and oversee technical implementation in Unreal Engine.
Top Skills:
Unreal Engine
Gaming
Design and validate end-to-end UX/UI for Zynga Poker: create flows, wireframes, prototypes, UI layouts and animations; conduct user testing and heuristics/market research; collaborate with art, technical artists, and engineers to ensure designs work in the game engine; set UX standards and lead design reviews across the company.
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