Top Design Jobs

Reposted YesterdaySaved
Hybrid
Bengaluru, Bengaluru Urban, Karnataka, IND
Mid level
Mid level
Gaming
Design and produce user interface visuals, flows, prototypes, and in-engine UI assets for mobile games. Collaborate with product, art, technical artists, and engineers to implement and validate UI across development, ensuring style consistency and usability informed by user testing.
Top Skills: Adobe Creative SuiteFigjamFigmaMiroSketchUnityUnreal
Reposted YesterdaySaved
Hybrid
Bengaluru, Bengaluru Urban, Karnataka, IND
Senior level
Senior level
Gaming
Lead end-to-end 3D asset production for mobile/web games: model, texture, rig, and keyframe animate environments, props, characters, and UI; integrate and optimize assets in Unity; adopt AI/procedural workflows; collaborate with cross-functional teams; prioritize and defend art and technical decisions.
Top Skills: Ai ToolsAnimation RiggingLow-Poly ModelingMaterialsMayaProcedural Generation ToolsTexture BakingUnityUnity Prefabs
YesterdaySaved
Hybrid
Austin, TX, USA
Senior level
Senior level
Gaming
Design and validate end-to-end UX/UI for Zynga Poker: create flows, wireframes, prototypes, UI layouts and animations; conduct user testing and heuristics/market research; collaborate with art, technical artists, and engineers to ensure designs work in the game engine; set UX standards and lead design reviews across the company.
7 Days AgoSaved
Hybrid
London, Greater London, England, GBR
Senior level
Senior level
Gaming
Design, prototype, and implement enemy behaviours, AI systems, boss encounters and balancing for a mobile first-person shooter. Collaborate with level, art, animation, audio, and engineering teams, analyse playtest and player data, and document designs to deliver polished, shipping-quality enemies and encounters.
Top Skills: Unreal EngineVisual Scripting
7 Days AgoSaved
Hybrid
London, Greater London, England, GBR
Senior level
Senior level
Gaming
Design and own metagame, progression, economy and engagement features for a live FPS mobile title. Prototype, balance, analyze KPIs and player data, collaborate across design, art, UX, engineering and product to iterate and expand live features, and document concepts to align teams.
Top Skills: Rapid Prototyping ToolsUnreal EngineVisual Scripting
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8 Days AgoSaved
Remote or Hybrid
12 Locations
150K-200K Annually
Senior level
150K-200K Annually
Senior level
Gaming
Lead visual and UX direction for a new mobile game, manage and grow a creative team, direct motion graphics and animation, prototype in Figma and Unity, establish style guides and processes, collaborate cross-functionally, and ensure high-quality, consistent UI/UX delivery from concept through release.
Top Skills: Adobe Creative SuiteFigmaJIRAPerforceUnity
Reposted 8 Days AgoSaved
Hybrid
Bengaluru, Bengaluru Urban, Karnataka, IND
Senior level
Senior level
Gaming
Create and optimize 2D game assets (characters, environments, props, UI), integrate art into Unity (canvases, prefabs, sprite sheets), optimize for mobile, adopt AI/procedural tools, manage external art vendors, and collaborate with designers and art directors to deliver production-ready art.
Top Skills: AIPrefabsProcedural GenerationSprite SheetsUi CanvasUnity
Reposted 8 Days AgoSaved
Hybrid
Bengaluru, Bengaluru Urban, Karnataka, IND
Expert/Leader
Expert/Leader
Gaming
Lead design vision and initiatives for top Zynga games: recruit and mentor designers, collaborate with PMs/producers/engineers/artists, prototype gameplay and systems, and improve design tools and pipelines to drive measurable performance.
Reposted 8 Days AgoSaved
Hybrid
Tel Aviv, ISR
Mid level
Mid level
Gaming
As a Product Designer at Zynga, you'll own the design process from ideation to implementation, focusing on user-centered solutions and collaboration with product managers.
Top Skills: Figma
10 Days AgoSaved
Hybrid
Barcelona, Cataluña, ESP
Expert/Leader
Expert/Leader
Gaming
Lead design for a new Merge 2 title from concept through live operations. Own vision, core loop, progression, economy and monetization. Mentor designers, partner with product/engineering/art, iterate using live analytics, and maintain event pipelines and balance for retention.
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