Top Design & UX Jobs
The Senior Designer will create and manage visual communications for Max brand campaigns, ensuring consistency and quality across all assets. Responsibilities include ideating designs, collaborating with teams, maintaining brand templates, and staying updated on design trends. The role demands attention to detail and the ability to manage multiple projects in a fast-paced environment.
The Design Manager will lead a global creative team to develop style guides and design kits for consumer products. Responsibilities include managing creative strategies, driving narrative translations into design, overseeing projects, and coordinating with internal teams and vendors. A focus on brand expertise and innovation is essential.
Design and build high-quality levels for an exciting new LEGO game based on a major IP. Collaborate with other disciplines, follow level design best practices, and contribute to a culture of professionalism and respect. Play the game regularly to provide feedback and iterate on designs. Hybrid work model with remote and in-office work.
Design and build high-quality levels for an exciting new LEGO game based on a major IP. Collaborate with lead level designer and other team members to meet quality standards. Play the game regularly to provide feedback and create engaging and fun levels for children and families. Work in a hybrid model combining remote and in-office tasks.
Lead Level Designer role at Warner Bros. Discovery's TT Games, responsible for overseeing and leading a team of level designers to create high-quality levels for an exciting new LEGO game based on a major IP. Responsibilities include evangelizing game vision, collaborating with other disciplines, establishing best practices, and mentoring team members. Required skills include significant experience in level design on AAA titles and a passion for creating fun and accessible games for children and families.
Lead Level Designer at TT Games responsible for overseeing and mentoring level designers, establishing best practices, collaborating with other disciplines, and ensuring high-quality levels for an exciting new LEGO game based on a major IP.
As a Motion Designer at Warner Bros. Discovery, you will create and maintain motion graphics for various media while collaborating with design leads and marketing teams. Your responsibilities include developing creative concepts, pitching ideas, and ensuring timely delivery within brand frameworks.
As a Staff Product Designer at Warner Bros. Discovery, you will lead complex design projects to create engaging ad experiences and product features across multiple platforms. Collaborating with a cross-functional team, you will focus on enhancing the viewing experience while connecting with advertisers, forming cohesive design strategies and overseeing high-impact projects to elevate customer engagement.
As an Advanced Artist at Warner Bros. Games, you will create, iterate, and refine character and environment art for video games. Collaborate with the team to maintain high visual quality, and mentor junior artists while applying your extensive knowledge of art, design, and rendering techniques.
Lead UI Artist role at Rocksteady Studios working on upcoming title Suicide Squad: Kill the Justice League. Responsibilities include establishing UI art direction, collaborating on UI features, managing workload, and supervising teams. Hybrid work pattern with some time in London studio.
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