Visual Effects Animation Artist

Posted Yesterday
Be an Early Applicant
Santa Clara, CA, USA
In-Office
80K-120K Annually
Mid level
Healthtech
The Role
Create real-time simulations, visual effects, and lifelike character animations. Use 3D generalist skills (modeling, texturing, lighting) and tools like Unreal Engine, Niagara, Houdini, and MetaHumans. Rig, animate, and optimize assets for interactive platforms, delivering technically polished results across VFX and character animation.
Summary Generated by Built In

Who is Anatomage?

Founded in 2004, Anatomage is a world-leading health care technology company. Anatomage offers 3D software for anatomy and physiology education including a life-sized virtual dissection platform.

About the Role:

As a VFX and Animation Artist at Anatomage, you will be the driving creative force

behind our real-time simulations and visual effects. While this role requires a

well-rounded 3D generalist skillset including modeling, texturing, and lighting, your

primary focus will be crafting stunning visual effects and lifelike animations.

What You’ll Do:

You will utilize your 3D generalist skills - spanning modeling, texturing, and lighting - to

create a variety of digital environments. Your main emphasis will be bringing these

environments to life by executing workflows across both real-time simulation and

character animation within Unreal Engine. You will utilize the Niagara system and

Houdini to create scientifically accurate special effects. You will also handle character

rigging and animation for MetaHumans. While you may have a stronger background or

personal specialization in one of these areas, you will be expected to actively deliver

results across both disciplines, ensuring all assets are technically optimized for our

interactive platforms.


Requirements

Skills and Abilities Required:

Candidates should have a strong 3D generalist foundation in industry-standard software such as Maya, Blender, or Substance Painter for modeling, texturing, and lighting environments. Alongside these generalist skills, candidates must possess deep, hands-on experience in either real-time VFX such as Niagara, Blueprints, Houdini simulation pipelines or advanced character rigging and animation fundamentals including experience with MetaHumans or a strong combination of both. The ideal candidate demonstrates strong organizational skills, artistic talent, and exceptional attention to detail.

* Resume and Portfolio required in order to be considered*

Minimum Education and Experience Required:

Formal education in Art, Digital Arts, 3D Modeling, Animation, Medical Illustration, or a related discipline is preferred. Equivalent professional experience and a strong portfolio demonstrating relevant skills will also be considered. Minimum 3 years of professional realtime VFX or Animation experience.


Benefits

What We Offer

  • Health, Dental, and Vision care for you and your family
  • 401K savings plan with employer matching
  • Generous PTO leave and paid holidays
  • Casual work culture
  • Commuter benefits
  • On site gym facility
  • Team bonding activities, catered lunches, and free snacks in the office!

About Anatomage

Anatomage has been financially robust and growing for 20 consecutive years.

Anatomage offers the world’s first and only life-sized virtual dissection table. Students can learn anatomy and physiology using highly interactive and accurate real human-based digital data. Institutions can offer high quality education without worrying about chemicals, facility costs, and regulatory issues. Hundreds of schools have adopted the Anatomage Table as the main teaching tool for students.

At Anatomage, there is an opportunity to work alongside the best in the field. With a diverse group of people from various technical, clinical, and artistic backgrounds, Anatomage provides a culture where distinguished individuals can work and collaborate in an organic manner. Our team members all bring unique strengths and talents to their group and embrace each other's diverse perspectives. Anatomage offers a distinct work experience with an exceptional opportunity to develop careers. Our philosophy is to foster a dynamic work environment, and we are proud to let our employees' knowledge and responsibilities grow with the company.

In the U.S., the standard base pay range for this role is $80,000.00- $120,000.00 Annually. This base pay range is for the U.S. and is not applicable to locations outside of the U.S.. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.

Anatomage is an Equal Employment Opportunity employer. We do not offer H1B Sponsorship at this time. Local candidates preferred.

Skills Required

  • Strong 3D generalist foundation using Maya, Blender, or Substance Painter for modeling, texturing, and lighting
  • Hands-on experience with Unreal Engine and real-time VFX (Niagara) and Blueprints
  • Experience with Houdini simulation pipelines
  • Advanced character rigging and animation fundamentals, including experience with MetaHumans
  • Minimum 3 years of professional realtime VFX or animation experience
  • Resume and portfolio required
  • Strong organizational skills, artistic talent, and exceptional attention to detail
  • Formal education in Art, Digital Arts, 3D Modeling, Animation, Medical Illustration, or related discipline
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The Company
Santa Clara, CA
95 Employees
Year Founded: 2004

What We Do

Anatomage makes it possible to visualize and interact with virtual cadavers in the way people would on a living human body. Since its birth in 2004, Anatomage has been tirelessly running forward with unique medical innovations that enable both experienced medical professionals and students to benefit from virtual anatomy. From improving patient care to raising educational outcomes, Anatomage is capable of making the "magic" happen with its diverse product portfolio.

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