Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Job DescriptionAs a UX Designer at Ubisoft Saguenay, you will shape clear and intuitive user experiences for the interfaces and interactive systems of Rainbow Six Siege. You will work on the main game, focusing on menus, shop features, social systems, and customization flows. You will turn complex needs into accessible and ergonomic solutions that support player engagement and satisfaction.
What you’ll do
- Design user flows and interaction paths for menus, shop interfaces, social features, and customization systems
- Translate complex requirements into clear and ergonomic UX solutions
- Collaborate closely with UI, gameplay, backend, and the studio’s Graphics Team Leader to support feature design
- Apply user centered design methods, including research, prototyping, and testing
- Use player data and feedback to guide and validate design decisions
- Maintain visual coherence and usability across menus and systems
- Create UX documentation that supports teams during development
- Use tools such as Figma and Miro to explore ideas and document your work
What you bring to the team
- Strong understanding of information architecture and interaction principles
- Ability to communicate UX thinking clearly through documentation and visuals
- Experience applying user centered methodologies in collaboration with multidisciplinary teams
- Skill in analyzing user feedback and adjusting concepts accordingly
- Interest in usability, accessibility, and continuous improvement
- Curiosity about player behaviors and motivations
- A portfolio showcasing relevant UX work and problem solving approaches
- Fluency in French, both written and spoken
What to send our way
- Your CV highlighting relevant skills and experiences
- A portfolio or project links showing UX design work and user centered processes
Skills Required
- Strong understanding of information architecture and interaction principles
- Experience applying user centered methodologies in collaboration with multidisciplinary teams
- A portfolio showcasing relevant UX work and problem solving approaches
- Fluency in French, both written and spoken
Ubisoft Compensation & Benefits Highlights
The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Ubisoft and has not been reviewed or approved by Ubisoft.
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Healthcare Strength — Health coverage in the U.S. includes medical, dental, and vision options with HSA funding to cover the deductible, plus access to One Medical and a mental‑health program. Several studios also provide telemedicine and, in some regions, on‑site clinic services.
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Leave & Time Off Breadth — Time off includes paid vacation, holidays, wellness time, volunteer PTO, and a sabbatical available after five years in the U.S. Canadian studios highlight six weeks of vacation and additional local days tied to occasions or seasonal reduced hours.
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Parental & Family Support — Enhanced parental leave with salary top‑ups is emphasized in multiple regions, including Canada. In the U.S., a travel‑expense program supports access to reproductive healthcare when services are out of state.
Ubisoft Insights
What We Do
Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.
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