UX Designer - Tokyo Studio

Posted 9 Days Ago
Be an Early Applicant
Tokyo
In-Office
Mid level
Gaming • Mobile
Scopely is a global interactive entertainment and mobile-first video game company.
The Role
The UX Designer will lead design efforts for player-facing experiences, create prototypes, and collaborate with cross-functional teams to enhance user interfaces and player experiences.
Summary Generated by Built In

Niantic's UX Design team builds innovative mobile experiences for tens of millions of users worldwide, encouraging discovery, exercise, and meaningful social experiences.

The Pokémon GO team is growing! We're hiring a UX Designer to help us deliver the next wave of experiences for our players. The team partners closely with peers across game design, art, product, and engineering teams to champion the best interests of our broad player base through the design of intuitive, engaging, and usable user interfaces.

We’re looking for someone who is a strong voice for the player, applying both intuition and data-informed research to craft intuitive solutions for player-facing experiences. You are able to internalize existing design patterns and apply them to new designs. When called upon, you are comfortable presenting your designs to peers, and accepting of constructive feedback. You have an iterative, collaborative approach to your process, and have high attention to detail for aspects of your work.

If the prospect of exploring the future of real-world interactive experiences that make a positive experience in peoples lives sounds exciting, we'd love to hear from you!

Responsibilities
  • Lead UX design efforts from concept to implementation for one or more player facing experiences
  • Develop mockups, wireframes, prototypes, and detailed design documentation to clearly describe interaction flows and design concepts.
  • Clearly communicate UX designs to all stakeholders.
  • Actively participate in team rituals to conceptualize and brainstorm new features.
  • Incorporate user research and player insights into all stages of design exploration.
  • Collaborate with cross-functional team members and partners, including regular and reliable attendance and participation in meetings.
  • Required in-office 3 days on Tuesday, Wednesday, and Thursday.
Qualifications
  • 3+ years or equivalent experience in UX design for consumer-facing products, with a portfolio of shipped features/titles and personal projects.
  • Experience with wireframing and prototyping in Figma collaboratively, using shared design libraries and patterns.
  • Familiarity with mobile UX design patterns applied in gaming, fitness, or activity-related experiences
  • Experience designing implementation-ready UX mockups and flows for the purposes of dev implementation
  • Creative problem-solving skills, and the ability to generate a breadth of solutions for a given area.
  • Ability to work in a hybrid environment and be sufficiently adaptable to handle dynamic situations with little advance notice.
  • Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including asynchronous interactions with others.
Plus if...
  • You have experience implementing or manipulate UI elements in Unity.
  • You have Japanese and English language proficiency.
About Us

Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO!," “Star Trek™ Fleet Command,” “Stumble Guys,” “MARVEL Strike Force,” and “Yahtzee® With Buddies,” among others.
 
Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer™ experience across multiple platforms--from mobile, web, PC and beyond.
 
Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.

Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies,” Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.

Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.

Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.

For more information on Scopely, visit: scopely.com

Notice to candidates: Scopely, Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment. All official Scopely, Inc. recruiters only use email domains that end with @scopely.com. 
 
Our official website is www.scopely.com. Please only apply to positions posted on our official website and ensure the recruiter only communicates via the official email domain. 

Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact [email protected]. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice.
 
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.

Top Skills

Figma
Unity
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The Company
HQ: Culver City, CA
2,669 Employees
Year Founded: 2011

What We Do

Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences based on both original and licensed IP, including “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “Scrabble® GO,” “WWE Champions," “Yahtzee® With Buddies,” and "Stumble Guys," among others.

Scopely creates, publishes and live-operates immersive games that empower a directed-by-consumer™ experience. Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the mobile games industry.

Recognized multiple times as one of Fast Company’s "World’s Most Innovative Companies" and Built In's "Best Places to Work," Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.

Scopely has global operations in Bangalore, Barcelona, Boulder, Dublin, London, Los Angeles, Sevilla, Shanghai, Singapore, Seoul, Tel Aviv, Tokyo and more!

Scopely is home to many internal game development teams, or Scopely Studios, including: Boundless Entertainment, DIGIT, Genjoy, Hijump, Omnidrone and Parallel, among others, with additional studio partners in seven countries across four continents.

For more information, visit scopely.com.

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