UX Designer for Games (Project Based)

Posted 3 Days Ago
Be an Early Applicant
Hiring Remotely in Brazil
Remote
Mid level
Computer Vision • Gaming • Esports
The Role
Design player experiences for games across platforms and genres. Responsibilities include creating empathy maps, player journeys, feature flows, wireframes, prototypes, microcopy, and micro-interactions; applying usability heuristics; analyzing qualitative and quantitative player data; engaging with player communities; and mentoring others in UX interaction design.
Summary Generated by Built In
About us:
At Amber, we're always on the hunt for the most talented individuals in the industry to join our team. We're dedicated to delivering top-notch service to our customers and know that our people are key to making that happen. We offer attractive compensation packages and plenty of chances to grow with us, and we're always on the lookout for ways to do things better. Our team works together towards common goals and we value each member's contributions to our mission of continuous improvement and innovation.
 
About the role:
Hello talented professionals! We're currently looking to expand our pool of talent and invite skilled individuals to join us by applying to this job posting. While specific positions may not be available immediately, we're proactively building a network of qualified candidates for future paid partnerships.
If you're passionate about game development, eager to showcase and improve your skills on major titles, and if you are open to potential partnerships down the line, we encourage you to apply and become part of our expert talent community. We look forward to connecting with you!
As a UX Designer  Project Based (IxD) at Amber, you'll craft amazing user experiences while working alongside industry veterans to bring delight to players around the world! If you're passionate about leveraging player insights to design intuitive and engaging interactions for some of the biggest names in the gaming industry, we want to hear from you. 
 
Here's what you can expect: 
  • Profile Preselection: Our Talent Acquisition team will review your profile to ensure it aligns with our requirements and values
  • Talent Acquisition Interview: Selected candidates will undergo an initial interview to discuss about their experience, skills, and fit for the role.
  • Online Test: Qualified candidates will be invited to complete an online assessment to demonstrate their abilities.
  • Technical Interview: Finalists will participate in a technical interview to assess their proficiency and compatibility with our team when a project staffing plan is made. 
We're committed to finding the best talent to join our growing team, and we look forward to connecting with you throughout this exciting process.
 
The Quest: 
  • Play a UX design role across a portfolio of world class games for diverse platforms and genres
  • Create empathy maps, player journeys, feature flows, wireframes, click-through prototypes, and more
  • Use UX insights to create delightful player experiences through careful crafting of micro-interactions
  • Leverage heuristics and expert knowledge to identify and resolve usability issues
  • Write actionable, engaging, and intuitive microcopy
  • Use iteration, combined with qualitative and quantitative player data, to refine your work
  • Actively play games and engage with player communities
  • Be a champion for UX interaction design by sharing knowledge and mentoring
The Skills: 
  • 3+ years of experience as a UX designer in the gaming field
  • Post-secondary degree or certificate in UX design, or equivalent background
  • Expert knowledge of interaction design fundamentals
  • Hands on experience applying user centered design process, usability heuristics, and gestalt principles
  • Ability to create complex feature flows and click-through wireframes prototypes
  • Proficient English with outstanding verbal and written communication skills
  • Collaborative spirit and love of teamwork
  • Solid UI and graphic design skills are a plus
  • Experience in the gaming industry is a plus
The Reward: 
  • Competitive project-based compensation
  • Opportunity to work on exciting and diverse projects
  • Clear communication and support throughout the project duration.
  • Flexibility in project timelines and deadlines.
  • Potential for long-term collaboration on future projects.
  • Transparent and fair evaluation of your work.

As English is our working language, candidates are required to submit their CV and Portfolio in English. Applications not meeting this requirement may not be reviewed.

Skills Required

  • 3+ years of experience as a UX designer in the gaming field
  • Post-secondary degree or certificate in UX design, or equivalent background
  • Expert knowledge of interaction design fundamentals
  • Hands-on experience applying user-centered design processes, usability heuristics, and Gestalt principles
  • Ability to create complex feature flows and click-through wireframe prototypes
  • Proficient English with outstanding verbal and written communication skills
  • Collaborative spirit and willingness to work as part of a team
  • CV and portfolio submitted in English
  • Solid UI and graphic design skills
  • Experience in the gaming industry
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The Company
HQ: Bucharest
1,083 Employees
Year Founded: 2013

What We Do

Amber is a global game development company built by a collective of artisans residing in eight locations covering four different continents. We are evolving the art and science of play by operating on a scaled-up, vertically integrated organizational model to achieve mastery in the full set of game development specializations

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