[UPLIVE Company] 2D VFX Artist

Reposted 8 Days Ago
Be an Early Applicant
Ho Chi Minh City, VNM
In-Office
Entry level
Information Technology • News + Entertainment
The Role
Create and implement 2D VFX for games that enhance the music experience, collaborating with designers and optimizing performance.
Summary Generated by Built In
Own the look, feel, and timing of 2D game VFX that make music feel tactile. You’ll design and implement performant, stylized effects, hit flashes, trails, idle loops, UI transitions, so every beat lands with clarity and delight. You ship fast, iterate faster, and keep an eye on frame time.

WHAT YOU WILL DO

  • Create engaging in-game visual effects that amplify the music/rhythm experience.
  • Collaborate with designers and engineers to ensure all effects align with gameplay timing, readability, and visual style.
  • Optimize VFX for mobile performance (memory, overdraw, frame stability).
  • Proactively propose and prototype new visual ideas that raise overall visual quality and player satisfaction.

QUALIFICATIONS

  • Technical skills requirements: 
  • Proficiency in Unity with mastery of the Particle System.
  • Foundational shader knowledge (alpha blend, additive, unlit; built-in/Shader Graph).
  • Skilled in texture creation using Photoshop or equivalent; illustration skills are a plus.
  • Basic proficiency in a 3D DCC (e.g., Blender/Maya/3ds Max) for creating/processing simple VFX meshes.
  • Bonus: Familiarity with After Effects and Unity UI/Canvas particle effects.
  • Portfolio showcasing your VFX work (include links or samples).

  • Soft skills requirements: 
  • A reliable person and able to work independently, with responsibility.
  • A creative person, flexible and adaptive to work with multiple games portfolio.
  • A communicative person who can discuss with the team about their ideas, projects and negotiate feedback effectively.
  • An energetic and open-minded collaborator.
  • A multi-tasker, who proactively seeks out opportunities to support the team.
  • Portfolio is required as part of the application

WHAT WE OFFER

  • Competitive salary, 100% salary during probation
  • Performance bonus with 30% of company profit shared with no cap
  • Full SHUI as Vietnamese Law + Premium Private Medical Insurance and annual health check
  • Minimum 12 days paid annual leave + 10 days paid sick leave.
  • 12 days working from home per year
  • Annual flexi-budget (9.400.000 VNĐ/year) for well-being & personal development
  • Free daily lunch with 10+ menu options.
  • Free daily F&B: Snacks, juice, beverage, tea-time
  • Monthly/Bi-monthly team activity allowance
  • Company learning trip will be top of countries that we gain most profit. 1st is Korea, next destination is Japan
  • Sponsored sports activities: badminton, soccer, ...
  • Sponsored overseas conferences and industry events for all levels.
  • ••Modern equipments/AI tool provided.

How To Apply?
Click the button or contact us at [email protected]

Skills Required

  • Proficiency in Unity with mastery of the Particle System
  • Foundational shader knowledge
  • Skilled in texture creation using Photoshop or equivalent
  • Basic proficiency in a 3D DCC (e.g., Blender/Maya/3ds Max)
  • Portfolio showcasing your VFX work (include links or samples)
Am I A Good Fit?
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The Company
222 Employees
Year Founded: 2014

What We Do

Amanotes is a leading music tech company with the mission of delivering the best music interactive experience to users. Since 2014, 30+ music games and mobile applications were published under our name with 2+ billion downloads worldwide and 120+ million monthly active users. In 2019, we were proudly listed as the #1 mobile apps publisher from Southeast Asia, the #1 music games publisher in the world, and one of the top 20 mobile apps publishers in the world across all categories. If you love to work in a friendly and fun environment with music all around the corner, come join us! Explore our products on Google Play and iOS App Store such as Magic Tiles 3, Tiles Hop, Dancing Ballz, and more than 30 others.

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