[UPLIVE Company] AI Video Editor/ Motion Graphic

Posted 6 Days Ago
Be an Early Applicant
Ho Chi Minh City, VNM
In-Office
Entry level
Information Technology • News + Entertainment
The Role
Produce high-volume AI-assisted video ads and motion graphics for mobile games and apps. Use AI tools for video generation, editing, voice, captions, effects, and upscaling; direct, prompt, assemble, and quality-check final content. Build reusable prompt libraries and workflows, test emerging AI tools, and iterate creative variants based on performance metrics such as CTR, CVR, hook rate, and IPM. Collaborate with creative strategy and user acquisition teams to deliver consistent, on-brand outputs.
Summary Generated by Built In

We're looking for an AI Video Editor / Motion Graphic artist to produce fast, high-volume video ads for our mobile games and apps.

The expectation is: AI tools generate and process the majority of each video, footage enhancement, motion effects, voice, captions, styles and you direct, prompt, QC, and assemble. Manual frame-by-frame work is the exception, reserved for final sync and polish if needed.

You'll turn raw gameplay, app flows, and creative briefs into high-performing short videos for UA channels, at a volume and speed that only an AI-driven pipeline can sustain.

WHAT YOU WILL DO

    AI-First Video & Motion Production

    • Use AI generation and editing tools as the primary means of producing gameplay hooks, ad variants, and motion graphic overlays, not as a finishing touch on manually-built assets.
    • Turn app user flows and creative briefs into video ads where AI handles the bulk of asset creation (VFX, voice, captions, style/color, upscaling,...), with your manual work concentrated on direction, timing, and sync.
    • Combine AI-generated assets with footage, typography, and sound into a coherent, high-impact final cut.
    • AI Workflow Ownership & Self-Improvement

      • Proactively test, evaluate, and adopt new AI tools and models (video generation, voice generation, motion generation, auto-rotoscoping, auto-captioning, AI upscaling) on your own initiative, this role expects self-directed exploration, not waiting for a tool to be assigned.
      • Build and document reusable AI workflows and prompt templates so the team can reproduce your results and scale output.
      • Continuously refine your prompting and pipeline steps to cut turnaround time while keeping every game's visual identity consistent.
      • High-Volume, Consistent-Quality Output

        • Produce a high volume of video variants per cycle to feed fast A/B testing, using AI to multiply creative directions from a single core concept.
        • Hold a consistent quality bar across AI-assisted output, catching and fixing AI artifacts, drift, or off-brand results before anything ships.
        • Judge when an AI-generated asset is ship-ready versus needs manual correction; speed never excuses inconsistent quality.
        • Collaboration & Reporting

          • Work with Creative Strategists and UA teams to translate performance signals (Hook Rate, CTR, IPM, CVR) into the next round of AI-generated iterations.
          • Share tool findings and workflow improvements with the team; help raise the team's overall AI fluency.

QUALIFICATIONS

    Technical skills requirements:

    • Hands-on, current experience with AI video/motion generation tools (e.g., Seedance, Higgfields, ComfyUI, Runway, Pika, Kling, Luma, or similar) and AI editing copilots (auto-cut, auto-rotoscope, auto-caption, etc & develop internal AI system) this is a core requirement, not a nice-to-have.
    • Strong prompt engineering for video, image, and motion generation, able to iterate prompts to hit a specific creative brief consistently, not just produce something visually interesting.
    • Proficient in Premiere Pro, After Effects, or Davinci, Final Cut for assembly, sync, and polish, used to finish AI-generated material, not to build it from scratch.
    • Working knowledge of AI voice/audio tools (e.g., ElevenLabs-type tools) and AI upscaling/style-transfer tools.
    • Solid motion graphics fundamentals (timing, easing, typography, layout), needed to art-direct and QC AI output, not just to hand-animate.
    • Able to build and maintain lightweight reusable workflows (prompt libraries, templates, simple automation) that speed up repeat production. 
    • SOFT SKILLS

      • Self-starter who explores new AI tools and models unprompted, and brings findings back to the team.
      • Sharp quality judgment - can spot AI hallucinations, inconsistencies, and off-model artifacts, and knows how to fix or reject them before shipping.
      • Comfortable operating under high-volume, fast-iteration cycles without letting quality slip.
      • Curious and adaptable -treats their AI toolkit as something to upgrade continuously, since the tools change monthly.
      • Strong ownership - carries an AI-generated draft through to a shippable, on-brand ad with minimal supervision.

WHAT WE OFFER

  • Competitive salary, 100% salary during probation
  • Performance bonus with 30% of company profit shared with no cap
  • Full SHUI as Vietnamese Law + Premium Private Medical Insurance and annual health check
  • Minimum 12 days paid annual leave + 10 days paid sick leave.
  • 12 days working from home per year
  • Annual flexi-budget (9.400.000 VNĐ/year) for well-being & personal development
  • Free daily lunch with 10+ menu options.
  • Free daily F&B: Snacks, juice, beverage, tea-time
  • Monthly/Bi-monthly team activity allowance
  • Company learning trip will be top of countries that we gain most profit. 1st is Korea, next destination is Japan
  • Sponsored sports activities: badminton, soccer, ...
  • Sponsored overseas conferences and industry events for all levels.
  • Modern equipments/AI tool provided.
  • Free Game station: PS5, Nintendo Switch, Android & iOS devices
  • Creative, supportive team with strong learning & AI upskilling opportunities.

How To Apply?
Click the button or contact us at [email protected]

Skills Required

  • Current hands-on experience with AI video and motion generation tools such as Seedance, Higgsfield, ComfyUI, Runway, Pika, Kling, Luma, or similar
  • Experience with AI editing copilots, including auto-cut, auto-rotoscoping, auto-captioning, or similar tools
  • Strong prompt engineering for video, image, and motion generation
  • Proficiency in Premiere Pro, After Effects, DaVinci Resolve, or Final Cut Pro
  • Working knowledge of AI voice and audio tools such as ElevenLabs-type tools
  • Working knowledge of AI upscaling and style-transfer tools
  • Solid motion graphics fundamentals, including timing, easing, typography, and layout
  • Ability to build and maintain reusable workflows, prompt libraries, templates, and simple automation
  • Self-starter who independently explores new AI tools and models
  • Strong quality judgment for identifying AI hallucinations, inconsistencies, and artifacts
  • Ability to work in high-volume, fast-iteration production cycles
  • Curiosity and adaptability as AI tools continuously evolve
  • Strong ownership of AI-generated drafts through final delivery with minimal supervision
Am I A Good Fit?
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The Company
HQ: Ho Chi Minh
222 Employees
Year Founded: 2014

What We Do

Amanotes is a leading music tech company with the mission of delivering the best music interactive experience to users. Since 2014, 30+ music games and mobile applications were published under our name with 2+ billion downloads worldwide and 120+ million monthly active users. In 2019, we were proudly listed as the #1 mobile apps publisher from Southeast Asia, the #1 music games publisher in the world, and one of the top 20 mobile apps publishers in the world across all categories. If you love to work in a friendly and fun environment with music all around the corner, come join us! Explore our products on Google Play and iOS App Store such as Magic Tiles 3, Tiles Hop, Dancing Ballz, and more than 30 others.

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