Unreal Engine Developer

Posted 18 Days Ago
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Hiring Remotely in Tallinn, Harju Maakond, EST
Remote
Mid level
Gaming • Mobile • Software • Design
The Role
Develop and maintain gameplay features and systems using Unreal Engine 5, C++, and Blueprints. Collaborate with designers and artists, debug and optimize performance, resolve production issues, contribute to technical architecture, review code, and maintain scalable implementations. The role is fully remote with flexible hours and supports a talent pipeline for future game development projects.
Summary Generated by Built In

iLogos Game Studios provides solutions for mobile game developers no matter how challenging the project or task is. We’ve been around since 2006 and in that time frame, we have successfully completed 400+ projects and have become a partner of choice for EA, Sony, Disney, Rovio, Ubisoft, and many other companies.
Our #ilogos_team unites professionals that love, live and breathe games we dare say. This is a place where you’ll find freedom of action and where bureaucracy and micromanagement are unheard of. Now we are growing rapidly and looking for professionals to join the team.

  • Make your personal contribution to the games millions of people are playing;

  • Develop yourself professionally in an atmosphere of trust and support;

  • Work remotely from anywhere in the world on your own schedule;

  • Get your support from teammates and the company.

We are building our talent pipeline for future game development projects and are looking to connect with experienced Unreal Engine Developers. We’re proactively expanding our network of strong UE developers and will reach out when a relevant project opportunity becomes available.
We’re looking for a strong hands-on developer who can work independently, solve technical challenges, and contribute to building and delivering high-quality game features.

What we’re looking for:

  • 4+ years of professional experience with Unreal Engine.

  • Strong hands-on experience with Unreal Engine 4/5.

  • Strong knowledge of C++ and Unreal Engine development practices.

  • Solid understanding of Unreal Engine architecture and core systems.

  • Experience developing and implementing gameplay features and systems.

  • Good understanding of Blueprints and their integration with C++.

  • Experience working with Unreal Engine assets, components, actors, levels, and game systems.

  • Understanding of performance optimization and profiling in Unreal Engine.

  • Experience debugging and resolving technical issues in production.

  • Ability to work independently and take ownership of assigned tasks.

  • Good communication skills and ability to collaborate with designers, artists, and other developers.

  • Upper-Intermediate English or higher.

Nice to have:

  • Experience with multiplayer or networked game development.

  • Experience with Unreal Engine plugins and editor tools.

  • Experience with mobile UE projects.
    Experience with android/IOS libraries for Unreal Engine.

  • Experience with Niagara and VFX integration.

  • Familiarity with CI/CD and automated build pipelines.

  • Experience working with different Unreal Engine 5 versions.

What the role is about:

  • Develop and maintain gameplay features and systems in Unreal Engine 4/5.

  • Implement game mechanics and functionality using C++ and Blueprints.

  • Work closely with designers and artists to bring game features from concept to implementation.

  • Debug, profile, and optimize game performance.

  • Investigate and resolve technical issues throughout development.

  • Contribute to the architecture and technical quality of the project.

  • Review and improve existing code and Unreal Engine solutions where needed.

  • Maintain clean, scalable, and well-structured implementations.

  • Participate in development planning, estimation, and technical discussions.

Working conditions:
Our people are what we value the most at iLogos. We treat everyone with respect no matter where you are from or what you believe in. If you share our values which are Mastery, Maturity, Trust & Care, and Positive Mindset – we are a perfect match for each other! Join #ilogos_team and we guarantee you an opportunity for growth, support, and an atmosphere of trust and care that feels more like a family. And as well:

  • This is a talent pipeline opportunity for future projects, not an immediate opening for a specific project.

  • Fully remote work.

  • Flexible working hours.

Skills Required

  • 4+ years of professional experience with Unreal Engine
  • Strong hands-on experience with Unreal Engine 4 or 5
  • Strong knowledge of C++ and Unreal Engine development practices
  • Understanding of Unreal Engine architecture and core systems
  • Experience developing and implementing gameplay features and systems
  • Understanding of Blueprints and their integration with C++
  • Experience with Unreal Engine assets, components, actors, levels, and game systems
  • Understanding of performance optimization and profiling in Unreal Engine
  • Experience debugging and resolving technical issues in production
  • Ability to work independently and take ownership of assigned tasks
  • Good communication and collaboration skills
  • Upper-Intermediate English or higher
  • Experience with multiplayer or networked game development
  • Experience with Unreal Engine plugins and editor tools
  • Experience with mobile Unreal Engine projects
  • Experience with Android or iOS libraries for Unreal Engine
  • Experience with Niagara and VFX integration
  • Familiarity with CI/CD and automated build pipelines
  • Experience working with different Unreal Engine 5 versions
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The Company
300 Employees
Year Founded: 2006

What We Do

iLogos Game Studios is a full-cycle external game development and co-production studio serving game companies worldwide. Founded in 2006, it provides game design and development, 2D and 3D art production, mobile and console porting, ongoing development, live operations, quality assurance, and testing. The studio supports both independent developers and major publishers, helping create, adapt, and improve games across platforms and devices.

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