UNITY CONTENT 2D ARTIST (12-Month Contract)

Reposted 6 Days Ago
Be an Early Applicant
Toronto, ON, CAN
In-Office
Mid level
Gaming • Mobile
The Role
As a Unity Content 2D Artist, you will create and implement 2D game assets using Unity and Photoshop, contributing to live product updates and content execution in a fast-paced environment.
Summary Generated by Built In

About Big Viking Games

Big Viking Games is a profitable, self-funded live-service game studio based in Toronto. Since 2011, we’ve been building and operating virtual worlds with deep player-driven economies and long-term engagement at their core.

Our flagship titles, YoWorld and FishWorld, have served millions of players over their lifetime. These are not short-lived launches — they are enduring products with loyal communities, evolving content, and real in-game economies built on virtual goods and player-to-player interaction.

We operate with a small, high-leverage team, a bias toward action, and an increasing focus on AI-first workflows to scale output and efficiency.


The Role

We’re hiring Unity Content Artists (2D) to help power the next phase of our live products.

This is a high-output, hands-on production role focused on creating, preparing, and implementing game-ready assets directly into Unity. You will work across multiple areas of the product, including core content and live features such as Founders Pass.

This is not a pure illustration role. You will be expected to execute inside the engine, contribute to a fast-moving pipeline, and help us scale content production efficiently.

What You’ll Own

·         Asset Creation & Implementation

·         Create and prepare high-quality 2D assets using Photoshop

·         Implement and execute assets directly inside Unity

·         Adapt visuals from concepts into production-ready, in-game content

·         Content Execution

·         Work across multiple areas of the product, including live content systems

·         Collaborate with content design (theme planning) to bring assets into the game

·         Support ongoing content releases and feature updates

·         Production & Workflow

·         Manage tasks via Jira and deliver against estimated workloads (velocity-based system)

·         Contribute to a scalable, high-speed content pipeline

·         Balance speed and quality in a high-output environment

·         AI-Enabled Workflow

·         Use generative AI tools to improve speed, iteration, and output quality

·         Continuously look for ways to integrate AI into your day-to-day workflow

·         Operate with an openness to new tools, automation, and evolving pipelines


Requirements

Must-Have Skills & Experience

·         Solid experience working as a 2D Artist in Unity (implementation required)

·         Proficiency in Photoshop

·         Ability to take assets from concept to in-game execution

·         Experience working within structured production workflows (Jira or similar)

·         Intermediate-level 2D art skills across a variety of asset types

·         Strong communication and ability to work cross-functionally


What We’re Looking For

Core Traits

·         Self-starter with high initiative — you don’t wait to be told what to do

·         Comfortable working in a fast-moving, evolving environment

·         Able to operate independently and “figure things out” when needed

·         AI Mindset (Important)

·         Already using generative AI tools in your workflow

·         Curious, adaptable, and not resistant to new ways of working

·         Interested in leveraging AI to increase output and efficiency

·         Background That Tends to Work Well

·         Experience in small to mid-sized studios

·         Comfortable wearing multiple hats and contributing beyond a narrow scope

·         Less reliant on large, siloed production environments


Nice to Have

·         Experience working on live-service games or high-output production environments

·         Basic animation experience

·         Experience working across different types of assets and content systems


What Success Looks Like

·         You ramp up quickly and begin contributing within your first few weeks

·         You are able to deliver assets independently inside Unity

·         You adapt across different content areas, including live features

·         You contribute to a high-volume production pipeline without sacrificing quality

·         You actively improve your workflow using AI and new tools



Benefits

Why Join Big Viking Games

Work on live, profitable games with long-term player communities

Be part of a small, high-impact team where your work ships quickly

Operate in an AI-forward environment focused on scaling output

Collaborate in-person with a passionate team at our downtown Toronto office

Opportunity for extended engagement based on performance and business needs

Skills Required

  • Solid experience working as a 2D Artist in Unity
  • Proficiency in Photoshop
  • Ability to take assets from concept to in-game execution
  • Experience working within structured production workflows (Jira or similar)
  • Intermediate-level 2D art skills across a variety of asset types
  • Strong communication and ability to work cross-functionally
Am I A Good Fit?
beta
Get Personalized Job Insights.
Our AI-powered fit analysis compares your resume with a job listing so you know if your skills & experience align.

The Company
HQ: London, Ontario
80 Employees
Year Founded: 2011

What We Do

Since our humble beginnings in 2011, these two words have driven Big Viking Games to become the successful company it is today. We are focused on making our mark by building awesome free-to-play mobile and social games. We’re one of the largest independent mobile and social game studios in Canada and a pioneer in mobile HTML5 games! The company has grown profitably to a team of over 70+ Vikings across two studios in Toronto and London, ON. Prior to 2020, we had 2 studios, but we’ve now converted to a 100% remote company! From our beginnings with hits like FishWorld and YoWorld, we strive to become a leader in live operations. Our titles are played by millions of people on iOS, Android, Facebook, and the web.

Similar Jobs

In-Office
Toronto, ON, CAN
80 Employees

Airwallex Logo Airwallex

Talent Acquisition Partner, Business and GTM

Artificial Intelligence • Fintech • Payments • Business Intelligence • Financial Services • Generative AI
Remote or Hybrid
Toronto, ON, CAN
2200 Employees

KUBRA Logo KUBRA

Quality Assurance Engineer

Artificial Intelligence • Information Technology • Mobile • Payments • Software • App development • Utilities
Easy Apply
Hybrid
Mississauga, ON, CAN
600 Employees
95K-115K Annually

KUBRA Logo KUBRA

Project Manager

Artificial Intelligence • Information Technology • Mobile • Payments • Software • App development • Utilities
Easy Apply
Hybrid
Mississauga, ON, CAN
600 Employees
100K-115K Annually

Similar Companies Hiring

Prolaio Thumbnail
Artificial Intelligence • Big Data • Healthtech • Mobile • Wearables • Analytics
Chicago, IL
82 Employees
ARB Interactive Thumbnail
Gaming • Software
Miami, Florida
175 Employees
Granted Thumbnail
Mobile • Insurance • Healthtech • Financial Services • Artificial Intelligence
New York, New York
23 Employees

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account