UI/UX Designer

Posted 5 Days Ago
Be an Early Applicant
2 Locations
In-Office or Remote
Junior
Gaming • Software
The Role
Designs mobile game UX flows, wireframes, prototypes, final UI, and reusable design systems across gameplay, LiveOps, stores, progression, and social features. Uses player behavior, analytics, usability feedback, playtests, and product goals to improve experiences. Collaborates with Product, Game Design, developers, and technical artists, prepares production-ready specifications, and may implement UI directly in Unity or Unreal Engine.
Summary Generated by Built In
Responsibilities
  • Design UX flows, wireframes, prototypes, and final UI for mobile games.
  • Own UI/UX for core gameplay, meta systems, LiveOps events, stores, offers, progression, and social features.
  • Improve existing UX based on player behavior, analytics, usability feedback, and product goals.
  • Build and maintain UI design systems, reusable components, and UX guidelines.
  • Work closely with Product and Game Design on feature definition and player journeys.
  • Prepare production-ready assets and specifications for development.
  • Ideally, integrate and configure UI directly in the game engine.
  • Support LiveOps with frequent UI updates, events, promotions, and experiments.
  • Participate in UX reviews, playtests, and feature iteration. 
Qualifications
  • 2+ years of professional experience as a UI/UX designer or artist in the gaming industry
  • Strong experience designing UI/UX for mobile games.
  • Solid understanding of mobile UX patterns, usability, accessibility, and responsive layouts.
  • Strong Figma skills and experience with interactive prototyping.
  • Good understanding of game UI, progression systems, monetization, and LiveOps.
  • Ability to translate product requirements into clear and intuitive player experiences.
  • Experience working closely with developers and technical artists.
  • English level Intermediate+.

Will be a plus:

  • Hands-on experience implementing UI in Unity or Unreal Engine.
  • Experience with Unity UI / UI Toolkit, prefabs, layouts, animation, localization, and responsive UI.
  • Basic understanding of scripting, UI logic, or technical UI workflows.
  • Experience with A/B testing, analytics-driven UX improvements, and mobile F2P products. 
About Us
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.
About Our Team
Volmi - A Virtuos Studio is an outsourcing company that specializes in game development and game content creation. Over the past 9 years, we have successfully completed over a thousand different projects and have gained considerable experience in creating 2D and 3D art, as well as developing turnkey games. Since 2022, we have been a part of Virtuos, the world's leading game developer, and have become the first Virtuos studio in Eastern Europe.
In particular, we have contributed to the development of popular games such as Diablo 2: Resurrected, Metro Exodus, Sniper: Ghost Warrior Contracts 2, Smite, Paladins, Gwent: The Witcher Card Game, and Marvel Snap. Therefore our team creates high-end gaming content and games for various Mobile, PC, Console, and VR projects.
About the Team
  • VOLMI collaborates with leading global studios and publishers, allowing you to work on diverse and innovative game projects;
  • The company provides opportunities for professional advancement, including access to training, workshops, and other learning programs, helping employees develop their skills and knowledge;
  • Clear and transparent employee growth assessment system with regular feedback for your career development;
  • As part of Virtuos, VOLMI offers access to an international network of studios, opening up opportunities to work on global projects and with teams from around the world;
  • The VOLMI environment values creativity and innovation, allowing employees to realize their ideas and participate in exciting creative processes;
  • The modern office is located in the heart of Kyiv — on Podil, one of the most atmospheric districts of the city;
  • Medical insurance;
  • Support for employees during blackouts to ensure uninterrupted work both in the office and remotely for employees outside the Kyiv region;
  • The possibility of remote work and flexible schedule on corporate equipment;
  • A transparent system for employment types and interaction with employees, as the company is a resident of Diia.City;
  • Opportunities to engage in corporate social responsibility (CSR) projects.

                    Skills Required

                    • 2+ years of professional experience as a UI/UX designer or artist in the gaming industry
                    • Strong experience designing UI/UX for mobile games
                    • Understanding of mobile UX patterns, usability, accessibility, and responsive layouts
                    • Strong Figma skills and experience with interactive prototyping
                    • Understanding of game UI, progression systems, monetization, and LiveOps
                    • Ability to translate product requirements into clear and intuitive player experiences
                    • Experience working closely with developers and technical artists
                    • English proficiency at Intermediate level or higher
                    • Hands-on experience implementing UI in Unity or Unreal Engine
                    • Experience with Unity UI or UI Toolkit, prefabs, layouts, animation, localization, and responsive UI
                    • Basic understanding of scripting, UI logic, or technical UI workflows
                    • Experience with A/B testing, analytics-driven UX improvements, and mobile free-to-play products
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                    The Company
                    HQ: Singapore, Singapore
                    3,007 Employees

                    What We Do

                    Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit www.virtuosgames.com to find out how we can make games better, together.

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