UI UX Designer Intern

Posted 2 Days Ago
Be an Early Applicant
Hà Nội, VNM
In-Office
7M-7M Annually
Internship
Gaming
The Role
Supports UI/UX design for games by researching player needs, creating user flows, information architecture, and wireframes, collaborating with game development teams, applying accessibility principles, and improving interfaces through playtesting feedback. The intern will use Figma and Miro, learn from experienced designers, and contribute to live game projects while building foundational game design skills.
Summary Generated by Built In
Job Description

This role offers practical experience in UI/UX design for games, with opportunities to learn from experienced designers and contribute to real design tasks on live projects. Build practical skills and develop a solid foundation for a career in game development.

What It Means on a Daily Basis

  • Explore player needs, platform requirements, and control schemes to inform interface design.
  • Develop user flows, information architecture, and wireframes with guidance from experienced UI/UX Designers.
  • Collaborate with Game Designers, Developers, and Artists throughout the game development process.
  • Contribute to accessible, intuitive, and comfortable player experiences.
  • Participate in playtesting and use feedback from playtests to improve design solutions.

Who You Would Be Working With

  • Studio Game Designer Lead, Senior Game Designers, and Game Designer Project Leads
  • Producers, Artists, and Programmers
  • Cross-functional game development teams

Your Recruitment Journey

  1. Screening Call
  2. Test
  3. Interview
  4. Offer

Qualifications

WHAT YOU NEED TO SUCCEED

Technical Skills

  • Basic understanding of UI/UX fundamentals, including user flows, information architecture, and wireframing.
  • Familiarity with design and wireframing tools such as Figma and Miro.
  • Basic understanding of ergonomics and control schemes across mobile, PC, and console games.
  • Awareness of accessibility principles in interface design.

Who You Are

  • Currently pursuing a degree in Design, Multimedia, Human-Computer Interaction, Information Technology, Fine Arts, or a related field.
  • Positive attitude, self-motivated, and willing to learn.
  • Open to feedback and comfortable improving through trial and practice.
  • Comfortable working with people from different disciplines.
  • Interested in developing a career in game UI/UX.

Portfolio Required

Please include a working portfolio link in your application. Applications without a portfolio link may not be reviewed.

 

Additional Information

WHAT’S IN IT FOR YOU​

Benefit

  • Internship allowance VND 7,000,000 gross/month 
  • Lunch allowance VND 700,000/month
  • 1 day of paid annual leave per month, Christmas leave, Birthday leave, CSR leave, paid sick leave.
  • Various training packages, including internal training and e-learning platforms (iLearn, Udemy, O'Reilly,...).
  • Opportunities to collaborate and train with Gameloft worldwide experts and develop yourselves.
  • A range of well-being events and policies to support employees physically, mentally, and emotionally.
  • The opportunity to become an official employee of Gameloft.

Life at Gameloft

  • A multicultural environment with 6+ nationalities, where hundreds of world-renowned game titles were born.​
  • An open-space office, a cafeteria, a ping-pong table, and a foosball table.
  • A gaming area equipped with multiple devices (PS, Nintendo Switch, ...)
  • A wide range of internal events and sports clubs to boost connection and work-life balance.

Work Location: 3&4 Floor, Lilama 10 Building, 56 To Huu, Dai Mo Ward, Ha Noi, Vietnam.

How to proceed

Ready to get started? Click I'm interested/Apply and send us your updated CV and portfolio in English!

Please note:

To ensure a fair and compliant recruitment process under the General Data Protection Regulation (GDPR), please submit your application through the official job posting, preferably via Gameloft website, Gameloft or Gameloft Vietnam LinkedIn pages, or SmartRecruiters. Applications sent via email or LinkedIn messages will not be considered.

Due to the high volume of applications, only candidates whose profiles most closely match the role needs will be contacted by our recruiters. We sincerely appreciate your understanding and interest.

What's more?

Want to know more? Visit our websites:

  • Hanoi Studio website
  • LinkedIn page
  • Facebook page

Skills Required

  • Basic understanding of UI/UX fundamentals, including user flows, information architecture, and wireframing.
  • Familiarity with Figma and Miro.
  • Basic understanding of ergonomics and control schemes across mobile, PC, and console games.
  • Awareness of accessibility principles in interface design.
  • Currently pursuing a degree in Design, Multimedia, Human-Computer Interaction, Information Technology, Fine Arts, or a related field.
  • Positive attitude, self-motivation, and willingness to learn.
  • Comfort receiving feedback and improving through trial and practice.
  • Comfort working with people from different disciplines.
  • Interest in developing a career in game UI/UX.
  • Working portfolio link.
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The Company
HQ: Paris
4,821 Employees
Year Founded: 1999

What We Do

We are Gameloft and our greatest reward is seeing that 1.5 million new Gameloft games are downloaded every day. Our dream to offer mobile games to the entire planet through our products is about to become a reality. We owe our success to the talent and passion of our teams. It is because of their dedication to excellence and attention to detail that we can offer games of unparalleled quality to our millions of fans. Do we have strong franchises? Yes! Just take a look at Asphalt, Order & Chaos, Modern Combat or Dungeon Hunter. . We also have a great network of partners to help us deliver cool new games to your favorite device. Think Universal, Illumination Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel®, Ferrari® and many more.

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