UI/UX Designer (GamePlay)

Posted 11 Days Ago
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Limassol, CYP
In-Office
Mid level
Gaming • Information Technology • Mobile • Software
The Role
Design end-to-end UI/UX for gameplay features: create user flows, wireframes, low-fidelity prototypes, interaction patterns, and interface art. Conduct basic UX research, validate via prototypes, define animations/effects, prepare assets for developers, and oversee layout implementation.
Summary Generated by Built In
About us

Scorewarrior is a game developer and publisher based in Limassol, Cyprus.

We are working on Total Battle — a cross-platform MMO 4X strategy game with a deep social system and extensive player interaction. We have 2 million monthly active players and continue to grow with the goal of becoming the #1 game in the genre.

Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games.

About the position

We are looking for a UI/UX designer who focuses not only on how the interface looks, but how it’s actually used. Someone who can take on large features end-to-end — from early UX concepts to final UI — staying true to the project’s overall style and working closely with the team throughout.

You will join a cross-functional team of 25+ professionals focused on developing gameplay and monetization for mid- and high-level players.

What you will be doing
  • Improving and creating UX/UI solutions for the game.

  • Designing interfaces based on documentation.

  • Developing user flows, navigation logic, and interaction patterns.

  • Creating wireframes, low-fidelity prototypes, and UX concepts for new features.

  • Conducting basic UX research: analyzing player behavior, identifying pain points, and proposing improvements.

  • Validating ideas through prototypes and iterating based on feedback.

  • Drawing technical elements of the interface (icons, dice, buttons, windows).

  • Drawing art for interface windows, icons, collages, and small illustrations.

  • Thinking over and describing animations, and interface effects for further work of developers and animators.

  • Preparation of assets and transfer to developers.

  • Author's control of layout.

Required qualifications
  • 3+ years of working experience as a UI/UX Designer

  • Understanding the principles of usability of game interfaces.

  • Experience working on interfaces for mobile and browser/PC games.

  • Proficiency in Adobe Photoshop and Figma. Skill in drawing 2D graphics.

  • Having an appropriate portfolio especially with strong UX cases.

  • Desire to develop in UX/UI.

  • Love games.

  • Willing to complete a test task.

Preferred qualifications
  • A portfolio of mid-core style game interfaces.

  • Experience with 4X strategy games is a significant plus.

  • Interest in mobile games and current industry trends.

What we offer
  • A team of professionals with a passion for gamedev and a drive to make Total Battle the #1 MMO 4X strategy game.

  • An excellent remuneration package, including a 13th salary.

  • Full relocation coverage for you and your family to Cyprus (Limassol).

  • A modern, sunny office close to the sea.

  • Private health insurance for you and your family members.

  • A monthly pre-school, school, and university allowance for employees' children.

  • Lunch compensation.

  • A sports and fitness allowance.

  • Company-funded personal development opportunities (professional and language courses, books, etc.).

  • Bonuses for outstanding results, years of service, marriage, and childbirth.

  • Friendly monthly office parties and epic annual offsite company birthday and Christmas celebrations.

Skills Required

  • 3+ years working experience as a UI/UX Designer
  • Understanding the principles of usability of game interfaces
  • Experience working on interfaces for mobile and browser/PC games
  • Proficiency in Adobe Photoshop and Figma
  • Skill in drawing 2D graphics
  • Appropriate portfolio with strong UX cases
  • Desire to develop in UX/UI
  • Love games
  • Willing to complete a test task
  • Portfolio of mid-core style game interfaces
  • Experience with 4X strategy games
  • Interest in mobile games and current industry trends
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The Company
200 Employees
Year Founded: 2015

What We Do

Scorewarrior is a full-cycle game development studio based in Limassol, Cyprus, founded in 2015. The company specializes in the 4X strategy and MMO genres, most notably known for its flagship title, Total Battle. Originally starting as a publisher of third-party games, it evolved into a developer focused on creating high-quality, cross-platform experiences designed to unite and excite players globally.

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