UI/UX Artist

Posted Yesterday
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Hiring Remotely in Ukraine
Remote
Entry level
Gaming • Information Technology • Software
The Role
Design polished UI/UX for mobile and web games and applications, including user flows, wireframes, prototypes, visual interfaces, game systems, design systems, and reusable components. Create and refine visual assets, prepare designs for development, review implementations, and maintain consistency across responsive layouts. Use AI tools for visual exploration and asset generation, manually refining outputs to production quality. Work independently, explain design decisions, and propose multiple solutions.
Summary Generated by Built In
We’re a product powerhouse building a full-stack ecosystem for iGaming businesses. 40M+ players. 250 brilliant minds. One bet: our technology is so rock-solid that we stake our own business on it.
From our hubs in Ukraine, Georgia, the UK, and the Philippines, we blend real-world experience, a battle-tested Tech Radar, all within an open-door culture.
We invite the UI/UX Artist to join the VeliPlay team.
VeliPlay is our homegrown game studio — where crash, instant, and real-time mechanics meet bold ideas and sharp execution. Backed by the full power of the VeliTech ecosystem, we built games for today’s players — and tomorrow’s hits. 
Here, dev meets design, sound meets strategy, and every sprint is driven by one goal: crafting gameplay that feels alive. 
In this role, you will:
  • Design UI/UX for mobile games, web games, mobile applications, and web applications.
  • Create user flows, wireframes, layouts, and interactive prototypes.
  • Develop final visual designs for interfaces.
  • Create game and product UI elements such as buttons, panels, HUDs, cards, popups, tabs, icons, menus, and other interface components.
  • Independently create and refine graphic assets required for interface tasks.
  • Work with mobile and desktop interfaces across different resolutions and aspect ratios.
  • Create and maintain design systems, reusable components, and visual guidelines.
  • Work on mobile game interfaces including lobbies, progression systems, currencies, shops, offers, missions, events, rewards, inventories, collections, and other game systems.
  • Design interfaces for web and mobile products including navigation, forms, dashboards, profiles, settings, filters, search, and other product scenarios.
  • Work with interfaces for games across different genres, including casual, casino, and slot games.
  • Use AI tools for concept generation, visual exploration, asset creation and variation, and speeding up the production process.
  • Refine AI-generated assets manually and bring them into a consistent visual style.
  • Prepare layouts and assets for developers.
  • Review the quality of UI implementation after integration.
  • Independently explore solutions and propose multiple options when the task requires it.
Skills and experience you will need:
  • Strong experience as a UI/UX Designer or UI Artist in game or product development.
  • Strong portfolio with polished final UI work, not only wireframes and UX schemes.
  • Excellent understanding of fundamental UI/UX principles.
  • Strong understanding of visual hierarchy, composition, typography, spacing, color theory, and visual rhythm.
  • Ability to design clear navigation and information architecture.
  • Experience creating user flows, wireframes, and interactive prototypes.
  • Ability to work with information-dense interfaces while maintaining readability and clarity.
  • Ability to draw UI elements manually and independently create missing visual assets.
  • Good understanding of shape, color, lighting, materials, and volume.
  • Strong proficiency in Figma, Adobe Photoshop, Adobe Illustrator.
  • Experience using AI tools for generating and refining visual content.
  • Experience with reference-based generation, image-to-image workflows, style exploration, and asset variations.
  • Ability to independently refine AI-generated results to production quality.
  • Experience working with mobile and desktop layouts.
  • Understanding of responsive and adaptive design.
  • Understanding of touch interface principles.
  • Experience working with game or product interfaces.
  • Understanding of common game UI patterns and meta systems.
  • Ability to work within an existing art direction and maintain visual consistency across a product.
  • Ability to clearly explain and justify design decisions.
  • High level of independence and ownership over the final result.
  • Ability to take a high-level task, independently develop the UX, propose a visual solution, and bring it to a polished final state.
Would be a plus:
  • Experience working with casual and mobile games.
  • Experience working with casino or slot games.
  • Experience with live ops and in-game events.
  • Illustration skills.
  • Experience with UI animation.
  • Experience with Spine.
  • Experience building and developing design systems.
  • Experience working on products from early concept stages through release.
HIRING PROCESS: Intro Call with TA Specialist → Test Task → Hard skills interview → Final interview → Offer
We offer:
  • Level up daily. Real mentorship, a clear career path, and support to lead your product.
  • Battle-tested tech stack. Work with what we bet on: microservices, serverless, SRE strength.
  • Health comes first. Health support options vary based on your location.
  • Work your way. Remote, Kyiv, Tbilisi, Manila, London — or mix it up.
  • Time off that matters. Paid vacation, public holidays — to recharge your way.
  • Build your brand. Share your story, grow your voice — inside and out.
  • Culture with a pulse. Team offsites, community events, and the energy of people who care.

Skills Required

  • Strong experience as a UI/UX Designer or UI Artist in game or product development
  • Strong portfolio demonstrating polished final UI work
  • Excellent understanding of UI/UX principles
  • Strong knowledge of visual hierarchy, composition, typography, spacing, color theory, and visual rhythm
  • Ability to design navigation and information architecture
  • Experience creating user flows, wireframes, and interactive prototypes
  • Ability to create UI elements and missing visual assets independently
  • Understanding of shape, color, lighting, materials, and volume
  • Strong proficiency in Figma, Adobe Photoshop, and Adobe Illustrator
  • Experience using AI tools for visual content generation and refinement
  • Experience with reference-based generation, image-to-image workflows, style exploration, and asset variations
  • Ability to refine AI-generated results to production quality
  • Experience with mobile and desktop layouts, responsive and adaptive design, and touch interfaces
  • Experience working with game or product interfaces and common game UI patterns
  • Ability to work within existing art direction and maintain visual consistency
  • Ability to independently develop UX and deliver polished visual solutions
  • Experience with casual and mobile games
  • Experience with casino or slot games
  • Experience with live operations and in-game events
  • Illustration skills
  • Experience with UI animation
  • Experience with Spine
  • Experience building and developing design systems
  • Experience taking products from early concept through release
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The Company
HQ: Limassol
189 Employees

What We Do

VeliTech is a company providing a whole comprehensive ecosystem of products for iGaming businesses. Starting with platforms for creating game products for any taste and extending to marketing automation systems to maximise customer retention, VeliTech covers it all. This is why we call ourselves a game-changing iGaming company!

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