UI/UX Artist

Posted 17 Days Ago
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Hiring Remotely in São Paulo, BRA
Remote
Entry level
Real Estate • Software • PropTech
Not all agents, just the best agents.
The Role
Design intuitive, player-focused interfaces for a first-person VR flight simulation, including HUDs, menus, UI elements, player flows, and interaction experiences. Collaborate with designers, engineers, and artists from concept through implementation, iterating on designs based on feedback. Apply UX principles, information architecture, usability, immersion, and visual design to create technically achievable game interfaces.
Summary Generated by Built In

At Side, we work alongside some of the world's leading developers and innovators to create immersive interactive experiences that combine cutting-edge technology with exceptional user engagement.

This project is focused on the development of a next-generation first-person VR flight simulation experience built in Unreal Engine 5. Combining realistic simulation systems, immersive environments, and intuitive interactions, the project aims to deliver highly authentic aviation experiences that place users at the centre of complex real-world scenarios. Working within a multidisciplinary team, you'll help shape virtual environments, prototype interactions, and refine user experiences that balance realism, usability, and immersion. This is an opportunity to contribute to a sophisticated simulation project that pushes the boundaries of real-time technology and interactive design.

We're looking for a talented UI/UX Artist with experience creating intuitive, player-focused interfaces for games, helping shape the user experience of an immersive VR flight simulation project from concept through to implementation.

As these are project-based opportunities, positions may be amended, postponed, or withdrawn as a result of changing client requirements and project priorities.


RequirementsWhat We're Looking For
  • Proven experience as a UI/UX Artist on game development projects, with a strong portfolio demonstrating user-centred design, interface design, and player experience solutions.
  • Strong understanding of UX principles, player flows, information architecture, and usability, with the ability to create intuitive and engaging user experiences.
  • Experience designing high-quality game interfaces, HUDs, menus, and supporting UI elements from concept through to implementation.
  • Experience collaborating closely with designers, engineers, and artists to ensure UI designs are both visually compelling and technically achievable.
  • Strong communication skills and an iterative mindset, comfortable gathering feedback and refining designs throughout development.

Nice to Have
  • Experience designing UI/UX for VR experiences, with an understanding of immersion, spatial interfaces, player comfort, and interaction design.
  • Experience on first-person experiences, simulation titles, or flight simulation projects.
  • Familiarity with Unreal Engine 5 and implementing or supporting UI workflows using UMG.

Benefits
  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.

About Side 
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. 

Experience our side of life. For more information, visit www.side.inc

Skills Required

  • Proven experience as a UI/UX Artist on game development projects
  • Strong portfolio demonstrating user-centered design, interface design, and player experience solutions
  • Strong understanding of UX principles, player flows, information architecture, and usability
  • Experience designing game interfaces, HUDs, menus, and supporting UI elements from concept through implementation
  • Experience collaborating with designers, engineers, and artists
  • Strong communication skills and an iterative approach to gathering feedback and refining designs
  • Experience designing UI/UX for VR experiences, including immersion, spatial interfaces, player comfort, and interaction design
  • Experience with first-person experiences, simulation titles, or flight simulation projects
  • Familiarity with Unreal Engine 5 and UI workflows using UMG
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The Company
HQ: San Francisco, CA
488 Employees
Year Founded: 2017

What We Do

Side transforms high-performing agents, teams, and independent brokerages into successful businesses and boutique brands that are 100% agent-owned. Headquartered in San Francisco, Side exclusively partners with the best agents, empowering them with proprietary technology and a premier support team so they can be more productive, grow their business, and focus on serving their clients.

Why Work With Us

Led by a team of experienced industry professionals and technology innovators, the Side team is constantly developing technology that improves agent productivity, legal compliance, marketing programs, and customer experience, to support the best-in-breed agents that we partner with.

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