UI/UX Artist - Paper.io 2

Reposted Yesterday
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Hiring Remotely in Paris, Île-de-France, FRA
In-Office or Remote
Mid level
Gaming • Mobile
The Role
The role involves supporting the Art Director in achieving the game's vision, developing UX flows, creating 2D assets, and collaborating with teams for user engagement.
Summary Generated by Built In
About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

You will be joining one of our Live Studios, working on Paper.io 2.

We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.

Role
  • Support the Art director in the ideation and execution of the game’s vision.

  • Develop and optimize UX flows of new and existing features.

  • Create and maintain a comprehensive UI Style Bible and reusable component libraries.

  • Create high-quality 2D assets (menus, HUDs, buttons, icons, etc) and ensure optimal performance across mobile devices.

  • Work with Game Designers and the Product Team to ensure UI supports gameplay and accessibility goals.

  • Iterate quickly based on team feedback and live user data.

  • Propose creative ideas to boost player engagement and improve the user experience.

  • Nice to have: experience designing and implementing high-quality, scalable UI systems in Unity.

Profile
  • 4+ years experience as a UI/UX Artist on shipped mobile games.

  • You must have experience designing in Figma.

  • Excellent design skills, with a keen eye for visual hierarchy, composition, and readability.

  • A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.

  • Ability to design, document and execute a consistent UI visual language.

  • Experience collaborating with cross-functional remote teams.

  • Fluent in English.

Benefits
  • Best-in-class compensation

  • Other benefits according to the country you reside

Skills Required

  • 4+ years experience as a UI/UX Artist on shipped mobile games
  • Experience designing in Figma
  • Experience designing and implementing scalable UI systems in Unity
  • Ability to design and document a consistent UI visual language
  • Experience collaborating with cross-functional remote teams
  • Fluent in English
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The Company
HQ: Paris
583 Employees
Year Founded: 2013

What We Do

Voodoo is a tech company that creates mobile games and apps. With 7 billion downloads and over 150 million monthly active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. The company is one of the most impressive examples of hypergrowth in the ecosystem, having raised over $1B and backed by Goldman Sachs, Tencent, and GBL. Voodoo is now a team of over 750 employees worldwide, we’re looking for talented individuals from across the globe to join. Entertain the world with us voodoo.io/careers/jobs

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