Tools Programmer

Reposted 15 Days Ago
Be an Early Applicant
Craiova, Dolj, ROU
In-Office
Mid level
Gaming
The Role
Develop and modernize an internal crash reporting system: revamp C# desktop/web UIs, design/consume REST APIs, integrate AI-assisted UX, maintain backend components, and improve tooling for thousands of users.
Summary Generated by Built In
Company Description

 Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!  

Job Description

We are looking for a Tools Programmer to join the team responsible for developing our internal crash reporting system, one of the most useful services at Ubisoft.

This system is composed of multiple components, including user interfaces written in C# that will undergo significant revamp to better serve our thousands of users, minimize the amount of effort necessary to report bugs through best-in-class UX and AI assistance This is your chance to play a key part in modernizing this strategic tool and making it a cutting-edge technology. 

About Quality Foundations: we provide tools, middleware, and services adapted to the needs of Ubisoft game production and engine teams. Be it front-end or back-end solutions, tools, or expertise, we support our productions throughout their life cycle. Through collaboration and innovation, we contribute to boosting the efficiency of game developers by providing modern and tailored solutions. 

If all that speaks to you, come talk to us! 

Qualifications

What you'll bring:

  • Excellent proficiency in C# 
  • Excellent knowledge of desktop and web application development 
  • Excellent proficiency with REST API design 
  • Good knowledge of Git 
  • Knowledge of Blazor, SQL, Elastic Search, Docker, Kubernetes, OpenAPI, OpenTelemetry is considered an asset 
  • Experience with CI/CD pipelines, Automatic testing, Application profiling, Open Telemetry, Trunk Base development, Feature flags, AB Testing and modern development workflows are considered an asset 
  • Experience with implementing or integrating ML app features is considered an asset 

 

Don’t match all the criteria but think you fit?

Apply anyway! We’re a team full of diverse profiles and backgrounds.

Additional Information

What do we offer benefits wise?    

  • Meal tickets with value of 30 ron/day 
  • Access to private medical system and special subscription rates for family members 
  • On site medical support 
  • World Class subscription 
  • Comprehensive wellbeing program (including physical fitness, mental health, financial education and internal communities) 
  • Life insurance 
  • Ubisoft bikes, free rental 
  • Parking spaces for cars, bikes, motorbikes 

 

  • Video games and consoles to borrow 
  • Access to Ubisoft games via own Uplay account 
  • Bookster (borrow books for free, delivered at home or in the office) 

  

  • Free fruits and coffee in the office 
  • Studio offered free days, confirmed on an annual basis for different events 
  • Study leave 
  • Christmas/ Easter celebration with a special gift 
  • Partners’ discounts 

 

Top Skills

Ab Testing
Application Profiling
Automatic Testing
Blazor
C#
Ci/Cd
Docker
Elastic Search
Feature Flags
Git
Kubernetes
Machine Learning
Openapi
Opentelemetry
Rest Api
SQL
Trunk Based Development
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The Company
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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