Teleoperation Controls Engineer

Posted 2 Days Ago
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Houston, TX, USA
In-Office
Senior level
Artificial Intelligence • Robotics
The Role
Design, implement, and tune real-time teleoperation motion control systems (impedance, admittance, MPC) that translate operator intent into safe, low-latency robot motion. Build force estimation and kinodynamic retargeting pipelines, validate and calibrate controllers on hardware, and ensure compliant contact-rich manipulation with strong software engineering practices.
Summary Generated by Built In

Job Title: Teleoperation Controls Engineer

Department: Sofware Engineering

Employment Type: Full Time

FLSA: Exempt

Location: Houston, TX or Pensacola, FL – Onsite
About the Role

The Persona AI Teleoperation Team bridges operator intents and robot actions. We build immersive interfaces for control to demonstrate the robot's capabilities and data collection to teach the robot new skills for training our industrial foundation models. As a Teleoperation Controls Engineer, you will own the control layer that makes that bridge feel seamless. You will implement and tune the motion control systems that translate operator intent into precise, safe, and natural robot movement. Latency is not just a system constraint to you — it is a human one. You understand that how a robot responds to an operator is the difference between genuine presence and a frustrating disconnect.

What You'll Build
  • Motion control systems that translate operator commands into smooth, precise robot movement in real time.

  • Teleoperation control pipelines that apply and tune existing control frameworks —impedance, admittance, and model predictive control — to the specific demands of humanoid operation.

  • Force estimation algorithms for rendering on teleoperator’s interfaces.

  • Kinodynamic retargeting pipelines that translate human operator motion into robot joint commands with low latency and high fidelity as well as mapping between human and the robot.

  • Calibration and validation pipelines that ensure control system performance is consistent and measurable across hardware iterations.

  • Compliant control of the robot in contact.

What We're Looking For
  • PhD in Robotics, Mechanical Engineering, Electrical Engineering, Computer Science or a related field with focus on controls, dynamics, or manipulation.

  • Strong foundation in robot kinematics and dynamics including forward and inverse kinematics, Jacobians, and dynamics modeling for articulated bodies.

  • Hands-on experience implementing and tuning motion controllers on real robot hardware including impedance control, admittance control, or model predictive control in a product context.

  • Experience working with teleoperation control systems, translating human operator input into robot joint commands with low latency and high fidelity.

  • Proficiency in C++, Rust or Python for real-time control systems.

  • Practical understanding of real-time constraints — you know what it means to close a control loop at 1kHz, what breaks when you miss a timing deadline, and typical causes of chatter and other control instabilities.

  • Strong software engineering fundamentals — clean APIs, systematic testing, clear documentation, and the ability to make complex systems reliable and maintainable.

  • Background in contact-rich manipulation including grasping, insertion, assembly, or other tasks where force control matters.

  • Prior work at a robotics company where you shipped a controls system that ran on real hardware in a real environment.

  • Demonstrated ability to dig into third party libraries, understand them deeply, and contribute back upstream.

Nice to Have
  • Experience with multiple operator input modalities including motion capture, VR controllers, haptic devices, or exoskeleton systems.

  • Experience with humanoid robot platforms and familiarity with whole-body control or loco-manipulation for coordinating arm and leg motion simultaneously.

  • Background in sim-to-real transfer for controls and validating controllers in simulation before deploying to hardware.

  • Experience with force-torque sensor integration and haptic feedback systems.

  • Familiarity with modern teleoperation hardware including Gello, Vive Trackers, ALOHA, or similar.

  • Interest in the intersection of controls and robot learning — understanding how teleoperation data feeds downstream ML pipelines.

Skills Required

  • PhD in Robotics, Mechanical Engineering, Electrical Engineering, Computer Science, or related field focused on controls, dynamics, or manipulation.
  • Strong foundation in robot kinematics and dynamics including forward/inverse kinematics, Jacobians, and dynamics modeling for articulated bodies.
  • Hands-on experience implementing and tuning motion controllers on real robot hardware including impedance, admittance, or model predictive control in a product context.
  • Experience with teleoperation control systems translating human operator input into robot joint commands with low latency and high fidelity.
  • Proficiency in C++, Rust, or Python for real-time control systems.
  • Practical understanding of real-time constraints (e.g., closing control loops at 1kHz) and causes of instabilities like chatter.
  • Strong software engineering fundamentals: clean APIs, systematic testing, documentation, and maintainable reliable systems.
  • Background in contact-rich manipulation (grasping, insertion, assembly) where force control matters.
  • Prior work at a robotics company shipping a controls system that ran on real hardware in a real environment.
  • Ability to dig into third-party libraries, understand them deeply, and contribute back upstream.
  • Experience with multiple operator input modalities (motion capture, VR controllers, haptic devices, exoskeletons).
  • Experience with humanoid robot platforms and whole-body control or loco-manipulation.
  • Sim-to-real transfer experience for validating controllers in simulation before deploying to hardware.
  • Experience with force-torque sensor integration and haptic feedback systems.
  • Familiarity with modern teleoperation hardware (e.g., Gello, Vive Trackers, ALOHA) and interest in controls + robot learning.
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The Company
HQ: Houston, TX
20 Employees
Year Founded: 2024

What We Do

We're hiring talented engineers who can’t wait to put tough humanoids to work. Visit our website to see open positions and apply.

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