Technical Lead - UI Programmer

Posted 7 Days Ago
Be an Early Applicant
Montréal, QC, CAN
In-Office
Senior level
Gaming
The Role
Lead UI technical direction for a AAA FPS: own UI architecture, author and optimize UI Graph scripting, supervise integrators/technical artists, ensure performance, stability, accessibility, and design alignment across gameplay and frontend systems.
Summary Generated by Built In
Company Description

Ubisoft is a global leader in video games, with teams spread across the globe creating original and memorable gaming experiences, from Assassin’s Creed to Rainbow Six, Just Dance, and many more. We believe that diverse perspectives help both players and teams grow. If you’re passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!

Job Description

The Senior UI Programmer – Technical Lead serves as the primary technical point of contact for all user interface systems on the project.

This person serves as the bridge between engineering, UI integration, and art, ensuring that every UI element is delivered with the level of polish, performance, and accessibility expected of a AAA first-person shooter.

 

What You’ll Do

Technical Leadership

  • Serve as the go-to expert for all user interface technologies in the project: the Snowdrop UI framework, game-specific UI systems, and tools
  • Manage the UI technical roadmap: architecture decisions, framework upgrades, and deprecations
  • Define and enforce UI coding standards, component templates, and integration workflows
  • Identify and resolve bottlenecks that hinder the work of UI integrators and technical artists

Team Supervision

  • Supervise a team of UI integrators and technical artists working in the UI Graph editor
  • Review and validate work for accuracy, performance, and adherence to design intent
  • Mentor team members, conduct code and asset reviews, and provide clear, actionable feedback
  • Collaborate with UX/UI designers to ensure that the technical implementation aligns with the design intent

Engineering

  • Implement and maintain UI features across gameplay, menus, HUD, and frontend
  • Author and extend UI scripting in the visual graph language (UI Graph); support team members using it
  • Design reusable, scalable UI components following componentization principles — maintainability and reuse over one-offs
  • Implement adaptive layouts that handle multiple target devices, screen sizes, and resolutions
  • Integrate accessibility requirements (text scaling, colorblind modes, controller navigation, screen reader support)

Performance & Stability

  • Profile UI rendering and logic; identify and resolve underperforming areas (overdraw, excessive draw calls, expensive graph evaluations)
  • Own and triage UI-originating crashes; lead post-mortems and drive fixes to completion
  • Establish and monitor UI performance budgets in collaboration with the engine team

Design Partnership

  • Apply and advocate for core design principles throughout technical decisions: consistency, simplicity, and clear user feedback
  • Challenge implementations that compromise usability, even when technically correct

Qualifications

What you'll bring to the team

Must Have

  • Shipped 2+ AAA titles with substantial UI programming ownership
  • Deep experience with a visual/node-based UI scripting system (UI Graph or equivalent)
  • Demonstrated ability to profile and optimize UI in a real-time engine
  • Experience debugging and resolving crashes in a production game
  • Track record supervising or mentoring UI Integrators or junior programmers
  • Solid grasp of UI architecture: component hierarchies, data binding, state management

 

Strong Assets

  • Familiarity with responsive/adaptive UI design for multi-platform titles

 

What Success Looks Like
Six months in, this person has become the go-to for any UI tech question on the project, the team is unblocked and producing quality work, and the UI systems are stable, performant, and easy to extend.

Skills Required

  • Shipped 2+ AAA titles with substantial UI programming ownership
  • Deep experience with a visual/node-based UI scripting system (UI Graph or equivalent)
  • Demonstrated ability to profile and optimize UI in a real-time engine
  • Experience debugging and resolving crashes in a production game
  • Track record supervising or mentoring UI Integrators or junior programmers
  • Solid grasp of UI architecture: component hierarchies, data binding, state management
  • Familiarity with responsive/adaptive UI design for multi-platform titles

Ubisoft Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Ubisoft and has not been reviewed or approved by Ubisoft.

  • Healthcare Strength Health coverage in the U.S. includes medical, dental, and vision options with HSA funding to cover the deductible, plus access to One Medical and a mental‑health program. Several studios also provide telemedicine and, in some regions, on‑site clinic services.
  • Leave & Time Off Breadth Time off includes paid vacation, holidays, wellness time, volunteer PTO, and a sabbatical available after five years in the U.S. Canadian studios highlight six weeks of vacation and additional local days tied to occasions or seasonal reduced hours.
  • Parental & Family Support Enhanced parental leave with salary top‑ups is emphasized in multiple regions, including Canada. In the U.S., a travel‑expense program supports access to reproductive healthcare when services are out of state.

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The Company
HQ: Montreuil
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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